스크린샷

GCompris Main Menu
screenshot root

administration root

설명: Select an activity to run it.

필요 조건: 일부 활동은 기능성 게임을 지향합니다.

목표: GCompris는 2세에서 10세 사이의 아동을 위한 많은 활동을 포함하는 고품질의 교육용 소프트웨어 제품군입니다.

Complete the puzzle
screenshot babyshapes icon babyshapes difficulty level 1

computer babyshapes

 Pulkit Gupta & Timothee Giet

설명: Drag and Drop the shapes on their respective targets

설명서: Complete the puzzle by dragging each piece from the set of pieces on the left, to the matching space in the puzzle.

개발자: The dog is provided by Andre Connes and released under the GPL

Make the ball go to Tux
screenshot ballcatch icon ballcatch difficulty level 1

computer keyboard ballcatch

 Johnny Jazeix & Timothee Giet

설명: Press the left and right arrow keys at the same time, to make the ball go in a straight line.

설명서: Press the left and right arrow at the same time, to make the ball go in a straight line. On a touch screen you have to hit the two hands at the same time.

Numbers With Dice
screenshot smallnumbers icon smallnumbers difficulty level 2 locked activity

computer keyboard math numeration smallnumbers

 Bruno Coudoin & Timothee Giet

설명: Count the number of dots on dice before they reach the ground

필요 조건: Counting skills

목표: In a limited time, count the number of dots

설명서: With the keyboard, type the number of dots you see on the falling dice.

A baby wordprocessor
screenshot baby_wordprocessor icon baby_wordprocessor difficulty level 1 locked activity

computer keyboard reading letters baby_wordprocessor

 Bruno Coudoin & Timothee Giet

설명: A simplistic word processor to let the children play around with a keyboard and see letters.

목표: Discover the keyboard and the letters.

Simple Letters
screenshot gletters icon gletters difficulty level 2

computer keyboard reading letters gletters

 Holger Kaelberer & Timothee Giet

설명: Type the falling letters before they reach the ground

목표: Letter association between the screen and the keyboard

설명서: Type the falling letters before they reach the ground

떨어지는 단어
screenshot wordsgame icon wordsgame difficulty level 2

computer keyboard reading words wordsgame

 Holger Kaelberer & Timothee Giet

설명: 떨어지는 단어를 땅에 닿기 전에 입력하세요

필요 조건: 키보드 조작

목표: 키보드 연습

설명서: 떨어지는 단어를 땅에 닿기 전에 정확히 입력하세요

Click and draw
screenshot clickanddraw icon clickanddraw difficulty level 1

computer mouse clickanddraw

 Emmanuel Charruau & Timothee Giet

설명: Draw the picture by clicking on the selected points.

필요 조건: Can move the mouse and click accurately on points.

설명서: Draw the picture by clicking on each point in sequence. Each time a point is selected the next blue one appears.

Click On Me
screenshot clickgame icon clickgame difficulty level 1 locked activity

computer mouse clickgame

 Bruno Coudoin & Timothee Giet

설명: Catch all the swimming fish before they leave the fish tank

필요 조건: Can move mouse and click on the correct place

목표: Motor coordination: moving the hand precisely.

설명서: Catch all the moving fish by simple clicking or touching them with your finger.

개발자: Fish are taken from the Unix utility xfishtank. All image credits belong to Guillaume Rousse.

Move the mouse or touch the screen
screenshot erase icon erase difficulty level 1 locked activity

computer mouse erase

 Bruno Coudoin & Timothee Giet

설명: Move the mouse or touch the screen to erase the area and discover the background

필요 조건: Mouse-manipulation

목표: Motor-coordination

설명서: Move the mouse or touch the screen until all the blocks disappear.

Double tap or double click
screenshot erase_2clic icon erase_2clic difficulty level 2 locked activity

computer mouse erase_2clic

 Bruno Coudoin & Timothee Giet

설명: Double tap or double click to erase the area and discover the background image

필요 조건: Mouse-manipulation

목표: Motor-coordination

설명서: Double tap or double click the mouse on rectangles until all the blocks disappear.

Click or tap
screenshot erase_clic icon erase_clic difficulty level 1 locked activity

computer mouse erase_clic

 Bruno Coudoin & Timothee Giet

설명: Click or tap to erase the area and discover the background

필요 조건: Mouse-manipulation

목표: Motor-coordination

설명서: Click or tap on the blocks all of them disappear.

Control the hose-pipe
screenshot followline icon followline difficulty level 1 locked activity

computer mouse followline

 Bruno Coudoin & Timothee Giet

설명: The fireman needs to stop the fire, but the hose is blocked.

목표: Fine motor coordination

설명서: Move the mouse or your finger over the lock which is represented as a red part in the hose-pipe. This will move it, bringing it, part by part, up to the fire. Be careful, if you move off the hose, the lock will go backward.

Mining for gold
screenshot mining icon mining difficulty level 1 locked activity

computer mouse mining

 Bruno Coudoin & Timothee Giet

설명: Use the mousewheel to approach the rockwall and look for gold nuggets.

필요 조건: You should be familiar with moving the mouse and clicking.

목표: Learn to use the mousewheel or the zoom / pinch gesture to zoom in and out.

Penalty kick
screenshot penalty icon penalty difficulty level 1

computer mouse penalty

 Stephane Mankowski & Timothee Giet

설명: Double click or double tap on any side of the goal in order to score.

설명서: Double click or double tap on a side of the goal to kick the ball.

Find the details
screenshot details icon details difficulty level 1

discovery arts details

 Pulkit Gupta & Timothee Giet

설명: Drag and Drop the shapes on their respective targets

설명서: Complete the puzzle by dragging each piece from the set of pieces on the left, to the matching space in the puzzle.

개발자: The images are from Wikimedia Commons.

Explore Monuments
screenshot explore_monuments icon explore_monuments difficulty level 3

discovery arts explore_monuments

 Ayush Agrawal & Timothee Giet

설명: Explore Monuments around the world.

필요 조건: Knowledge of different monuments.

목표: To learn about different monuments on the basis of their location.

설명서: Click on the given keys to learn more of the monuments and then identify where the monuments is on the map by its name.

개발자: Photos taken from Wikipedia.

Assemble the puzzle
screenshot paintings icon paintings difficulty level 1

discovery arts puzzle paintings

 Pulkit Gupta & Timothee Giet

설명: Drag and Drop the items to rebuild the original paintings

필요 조건: Mouse-manipulation: movement, drag and drop

목표: Spatial representation

설명서: Drag the image parts from the box on the left to create a painting on the main board.

Logical associations
screenshot algorithm icon algorithm difficulty level 2

discovery logic algorithm

 Bharath M S & Timothee Giet

설명: Complete the arrangement of fruits

목표: Logic training activity

설명서: Look at the two sequences. Each fruit in the first sequence has been replaced by another fruit in the second sequence. Complete the second sequence by using the correct fruits, after studying this pattern.

The fifteen game
screenshot fifteen icon fifteen difficulty level 5 locked activity

discovery logic fifteen

 Bruno Coudoin & Timothee Giet

설명: Move each item to recreate the image.

설명서: Click or drag on any pieces that has a free block beside it, and it will be swapped with the empty one.

Graph Coloring
screenshot graph-coloring icon graph-coloring difficulty level 1

discovery logic graph-coloring

 Akshat Tandon & Timothee Giet

설명: Color the graph so that no two adjacent nodes have the same color.

필요 조건: Ability to distinguish different colors/shapes, sense of positions

목표: Learn to distinguish between different colors/shapes and learn about relative positions.

Simplified Tower of Hanoi
screenshot hanoi icon hanoi difficulty level 2

discovery logic hanoi

 Johnny Jazeix & Timothee Giet

설명: Reproduce the given tower

필요 조건: Mouse-manipulation

목표: Reproduce the tower on the right in the empty space on the left

설명서: Drag and Drop one top piece at a time, from one peg to another, to reproduce the tower on the right in the empty space on its left.

개발자: Concept taken from EPI games.

The Tower of Hanoi
screenshot hanoi_real icon hanoi_real difficulty level 5

discovery logic hanoi_real

 Amit Tomar & Timothee Giet

설명: Reproduce the tower on the right side

설명서: Drag and drop the top pieces only from one peg to another, to reproduce the initial left side tower on the right peg.

개발자: The puzzle was invented by the French mathematician Edouard Lucas in 1883. There is a legend about a Hindu temple whose priests were constantly engaged in moving a set of 64 discs according to the rules of the Tower of Hanoi puzzle. According to the legend, the world would end when the priests finished their work. The puzzle is therefore also known as the Tower of Brahma puzzle. It is not clear whether Lucas invented this legend or was inspired by it. (source Wikipedia: http://en.wikipedia.org/wiki/Tower_of_hanoi)

Lights Off
screenshot lightsoff icon lightsoff difficulty level 6

discovery logic lightsoff

 Stephane Mankowski & Timothee Giet

설명: The aim is to switch off all the lights.

목표: The aim is to switch off all the lights.

설명서: The effect of pressing a window is to toggle the state of that window, and of its immediate vertical and horizontal neighbors. The sun and the color of the sky depend on the number of clicks needed to solve the puzzle. If you click on Tux, the solution is shown.

개발자: The solver algorithm is described on Wikipedia. To know more about the Lights Off game: <http://en.wikipedia.org/wiki/Lights_Out_(game)>

Railroad activity
screenshot railroad icon railroad difficulty level 1

discovery logic railroad

 Utkarsh Tiwari & Timothee Giet

설명: Rebuild the displayed train at the top of the screen by dragging the appropriate carriages and locomotive. Deselect an item by dragging it down.

목표: 키보드 연습

설명서: A train - a locomotive and carriage(s) - is displayed at the top of the main area for a few seconds. Rebuild it at the top of the screen by dragging the appropriate carriages and locomotive. Deselect an item by dragging it down.

Sudoku, place unique symbols in a grid
screenshot sudoku icon sudoku difficulty level 4

discovery logic sudoku

 Johnny Jazeix & Timothee Giet

설명: Symbols must be unique in a row, in a column, and (if defined) each region.

필요 조건: Completing the puzzle requires patience and logical ability

목표: The aim of the puzzle is to enter a symbol or numeral from 1 through 9 in each cell of a grid. In the official Sudoku the grid is 9x9 made up of 3x3 subgrids (called 'regions'). In GCompris we start at lower levels with a simpler version using symbols and with no regions. In all cases the grid is presented with various symbols or numerals given in some cells (the 'givens'). Each row, column and region must contain only one instance of each symbol or numeral (Source <http://en.wikipedia.org/wiki/Sudoku>).

설명서: Select a number or a symbol on the left and click on its target position. GCompris will not let you enter invalid data.

Super Brain
screenshot superbrain icon superbrain difficulty level 2

discovery logic superbrain

 Holger Kaelberer & Timothee Giet

설명: Tux has hidden several items. Find them again in the correct order

목표: Tux has hidden several items. Find them again in the correct order

설명서: Click on the items until you find what you think is the correct answer. Then, click on the OK button. In the lower levels, Tux gives you an indication if you found a hiding place by marking the item with a black box. In the levels 4 and 8 an item may be hidden several times.
You can use the right mouse button to flip the items in the opposite order or the item chooser to directly pick an item. Press and hold a mouse button or on the touch screen to automatically choose the last item selected on a column. Double click or tap on a previously selected item in your guess history to mark it as 'correct'. Such marked items are automatically selected in your current and future guesses until you un-mark them, again by double clicking or tapping.

미는 블록 퍼즐 게임
screenshot traffic icon traffic difficulty level 2

discovery logic traffic

 Holger Kaelberer & Timothee Giet

설명: 오른쪽의 통로를 통해서 주차장에 있는 빨간 차를 빼내세요

설명서: 각각의 차는 수평이나 수직으로만 움직일 수 있습니다. 빨간 차가 오른쪽의 통로로 나가게 하려면 공간을 만들어야 합니다.

Melody
screenshot melody icon melody difficulty level 2 locked activity

discovery memory music melody

 Bruno Coudoin & Timothee Giet

설명: Reproduce a sound sequence

필요 조건: Move and click the mouse

목표: Ear-training activity

설명서: Listen to the sound sequence played, and repeat it by clicking on the xylophone's bars. You can listen again by clicking on the repeat button.

Audio memory game
screenshot memory-sound icon memory-sound difficulty level 2

discovery memory music memory-sound

 JB BUTET & Timothee Giet

설명: Click on cards and listen to find the matching sounds

목표: Train your audio memory and remove all the cards.

설명서: A set of cards is shown. Each card has an associated sound, and each sound has a twin exactly the same. Click on a card to hear its hidden sound, and try to match the twins. You can only activate two cards at once, so you need to remember where a sound is, while you listen to its twin. When you turn over the twins, they both disappear.

Audio memory game against Tux
screenshot memory-sound-tux icon memory-sound-tux difficulty level 2 locked activity

discovery memory music memory-sound-tux

 Bruno Coudoin & Timothee Giet

설명: Play the audio memory game against Tux

목표: Train your audio memory and remove all the cards.

설명서: A set of cards is shown. Each card has an associated sound, and each sound has a twin exactly the same. Click on a card to hear its hidden sound, and try to match the twins. You can only activate two cards at once, so you need to remember where a sound is, while you listen to its twin. When you turn over the twins, they both disappear.

Explore World Music
screenshot explore_world_music icon explore_world_music difficulty level 4

discovery music explore_world_music

 Johnny Jazeix & Timothee Giet

설명: Learn about the music of the world.

목표: Develop a better understanding of the variety of music present in the world

개발자: Images from http://commons.wikimedia.org/wiki, http://archive.org

Music instruments
screenshot instruments icon instruments difficulty level 4 locked activity

discovery music instruments

 Bruno Coudoin & Timothee Giet

설명: Click on the correct musical instruments

목표: Learn to recognize musical instruments.

설명서: Click on the correct instrument.

Name that Note
screenshot note_names icon note_names difficulty level 4

discovery music note_names

 Aman Kumar Gupta & Timothee Giet

설명: Learn the names of the notes, in bass and treble clef.

목표: To develop a good understanding of note position and naming convention. To prepare for the piano player and composition activity.

설명서: Identify the notes correctly and score a 100% to complete a level.

Piano Composition
screenshot piano_composition icon piano_composition difficulty level 2

discovery music piano_composition

 Aman Kumar Gupta & Timothee Giet

설명: An activity to learn how the piano keyboard works, how notes are written on a musical staff and explore music composition by loading and saving your work.

필요 조건: Familiarity with note naming conventions, note-names activity useful to learn this notation.

목표: Develop an understanding of music composition, and increase interest in making music with a piano keyboard. This activity covers many fundamental aspects of music, but there is much more to explore about music composition. If you enjoy this activity but want a more advanced tool, try downloading Minuet (https://minuet.kde.org/), an open source software for music education or MuseScore (http://musescore.org/en/download), an open source music notation tool.

개발자: The synthesizer original code is https://github.com/vsr83/miniSynth

Play piano
screenshot play_piano icon play_piano difficulty level 1

discovery music play_piano

 Aman Kumar Gupta & Timothee Giet

설명:

필요 조건: Knowledge of musical notation and musical staff. Play the activity named 'Piano Composition' first.

목표: Understand how the piano keyboard can play music as written on the musical staff.

설명서: The notes you see will be played to you. Click on the corresponding keys on the keyboard that match the notes you hear and see.
Levels 1-5 will offer treble clef to practice and levels 6-10 will offer bass clef.

개발자: The synthesizer original code is https://github.com/vsr83/miniSynth

Play rhythm
screenshot play_rhythm icon play_rhythm difficulty level 1

discovery music play_rhythm

 Aman Kumar Gupta & Timothee Giet

설명:

필요 조건: Simple understanding of musical rhythm and beat.

목표: Learn to beat rhythms precisely and accurately based on what you see and hear.

설명서: Listen to the rhythm played, and follow along with the music. When you're ready to perform the identical rhythm, click the drum to the rhythm. If you clicked tempo at correct times, another rhythm is displayed. If not, you must try again.
Odd levels display a vertical playing line when you click the drum, which helps you see when to click, to follow the rhythm. Click on the drum when the line is in the middle of the notes.
Even levels are harder, because there is no vertical playing line. You must read the rhythm, and click it back in tempo. Click the metronome to hear the quarter note tempos.
Click on the reload button to replay the rhythm.

The football game
screenshot football icon football difficulty level 1 locked activity

fun football

 Bruno Coudoin & Timothee Giet

설명: Kick the ball into the goal

목표: Kick the ball behind the goal keeper on the right

설명서: Drag a line from the ball, to set its speed and direction.

Hexagon
screenshot hexagon icon hexagon difficulty level 2 locked activity

fun hexagon

 Bruno Coudoin & Timothee Giet

설명: Find the strawberry by clicking on the blue fields

목표: Logic-training activity

설명서: Try to find the strawberry under the blue fields. The fields become redder as you get closer.

미로
screenshot maze icon maze difficulty level 1

fun maze maze

 Stephane Mankowski & Timothee Giet

설명: Help Tux get out of this maze

설명서:

Invisible Maze
screenshot mazeinvisible icon mazeinvisible difficulty level 4

fun maze mazeinvisible

 Stephane Mankowski & Timothee Giet

설명: Guide Tux out of the invisible maze

설명서:

Relative Maze
screenshot mazerelative icon mazerelative difficulty level 3

fun maze mazerelative

 Stephane Mankowski & Timothee Giet

설명: Help Tux get out of this maze (Move is relative)

설명서:

Memory Game with images
screenshot memory icon memory difficulty level 1

fun memory memory

 JB BUTET & Timothee Giet

설명: Flip the cards to find the matching pairs

목표: Train your memory and remove all the cards

설명서: A set of blank cards is shown. Each card has a picture on the other side, and each picture card has a twin exactly the same. Click on a card to see its hidden picture, and try to match the twins. You can only turn over two cards at once, so you need to remember where a picture is, while you look for its twin. When you turn over the twins, they both disappear.

Memory Game with images against Tux
screenshot memory-tux icon memory-tux difficulty level 1

fun memory memory-tux

 JB BUTET & Timothee Giet

설명: Flip the cards to find the matching pairs against Tux

필요 조건: Mouse-manipulation

목표: Train your memory and remove all the cards

설명서: A set of blank cards is shown. Each card has a picture on the other side, and each picture card has a twin exactly the same. Click on a card to see its hidden picture, and try to match the twins. You can only turn over two cards at once, so you need to remember where a picture is, while you look for its twin. When you turn over the twins, they both disappear. Tux teacher do the same.

Photo Hunter
screenshot photo_hunter icon photo_hunter difficulty level 2

fun photo_hunter

 Stefan Toncu & Timothee Giet

설명: Find the differences between the two pictures!

목표: Visual Discrimination

설명서: Observe the two pictures carefully. There are some slight differences. When you find a difference you must click on it.

Programming Maze
screenshot programmingMaze icon programmingMaze difficulty level 3 locked activity

fun programmingMaze

 Aman Kumar Gupta & Timothee Giet

설명:

필요 조건: Can read instructions. Thinking of the path logically

목표: Tux is hungry. Help him find fish by programming him to the correct ice spot.

A simple drawing activity
screenshot simplepaint icon simplepaint difficulty level 1

fun simplepaint

 Bruno Coudoin & Timothee Giet

설명: Create your own drawing

목표: Enhance creative skills

설명서: Select a color and paint the rectangles as you like to create a drawing.

The classic hangman game
screenshot hangman icon hangman difficulty level 5

keyboard reading words hangman

 Rajdeep kaur & Timothee Giet

설명: Guess the letters of the given word. To help you, on every wrong try, a part of the image representing the word will be revealed.

목표: This is a good exercise to improve reading and spelling skills.

설명서: You can enter the letters using the virtual keyboard on the screen or with the real keyboard.

Addition of numbers
screenshot algebra_plus icon algebra_plus difficulty level 3 locked activity

math addition arithmetic algebra_plus

 Bruno Coudoin & Timothee Giet

설명: Practice the addition of numbers

필요 조건: Simple addition. Can recognize written numbers

목표: Learn to find the sum of two numbers within a limited period of time

설명서: An addition is displayed on the screen. Quickly find the result and use your computer's keyboard or the on-screen keypad to type it. You have to be fast and submit the answer before the penguins land in their balloon!

Practice addition with a target game
screenshot target icon target difficulty level 2 locked activity

math addition arithmetic target

 Bruno Coudoin & Timothee Giet

설명: Hit the target and count your points

필요 조건: Can move the mouse, can read numbers and count up to 15 for the first level

목표: Throw darts at a target and count your score.

설명서: Check the speed and direction of the target, and then click on it to launch a dart. When all your darts are thrown, you are asked to count your score. Enter the score with the keyboard.

Gnumch Equality
screenshot gnumch-equality icon gnumch-equality difficulty level 3

math arithmetic gnumch-equality

 Manuel Tondeur & Timothee Giet

설명: Guide the Number Muncher to the expressions that equal the number at the bottom of the screen.

목표: Practice addition, multiplication, division and subtraction.

설명서: Guide the Number Muncher to the expressions that equal the number at the bottom of the screen.

Gnumch Factors
screenshot gnumch-factors icon gnumch-factors difficulty level 5

math arithmetic gnumch-factors

 Manuel Tondeur & Timothee Giet

설명: Guide the Number Muncher to all the factors of the number at the bottom of the screen.

목표: Learn about multiples and factors.

설명서: The factors of a number are all the numbers that divide that number evenly. For example, the factors of 6 are 1, 2, 3 and 6. 4 is not a factor of 6 because 6 cannot be divided into 4 equal pieces. If one number is a multiple of a second number, then the second number is a factor of the first number. You can think of multiples as families, and factors are the people in those families. So 1, 2, 3 and 6 all fit into the 6 family, but 4 belongs to another family.

Gnumch Inequality
screenshot gnumch-inequality icon gnumch-inequality difficulty level 3

math arithmetic gnumch-inequality

 Manuel Tondeur & Timothee Giet

설명: Guide the Number Muncher to all the expressions that do not equal the number at the bottom of the screen.

목표: Practice addition, subtraction, multiplication and division.

설명서: If you have a keyboard you can use the arrow keys to move and hit space to swallow a number. With a mouse you can click on the block next to your position to move and click again to swallow the number. With a touch screen you can do like with a mouse or swipe anywhere in the direction you want to move and tap to swallow the number.

Gnumch Multiples
screenshot gnumch-multiples icon gnumch-multiples difficulty level 3

math arithmetic gnumch-multiples

 Manuel Tondeur & Timothee Giet

설명: Guide the Number Muncher to all the multiples of the number at the bottom of the screen.

목표: Learn about multiples and factors.

설명서: The multiples of a number are all the numbers that are equal to the original number times another number. For example, 24, 36, 48 and 60 are all multiples of 12. 25 is not a multiple of 12 because there isn't any number that can be multiplied by 12 to get 25. If one number is a factor of a second number, then the second number is a multiple of the first number. Again, you can think of multiples as families, and factors are the people who belong to those families. The factor 5, has parents 10, grandparents 15, great-grandparents 20, great-great-grandparents 25, and every extra step of 5 is another great- in front! But the number 5 does not belong in the 8 or 23 families. You can't fit any number of 5s into 8 or 23 with nothing left over. So 8 isn't a multiple of 5, nor is 23. Only 5, 10, 15, 20, 25 ... are multiples (or families or steps) of 5.

Gnumch Primes
screenshot gnumch-primes icon gnumch-primes difficulty level 6

math arithmetic gnumch-primes

 Manuel Tondeur & Timothee Giet

설명: Guide the Number Muncher to all the prime numbers.

목표: Learn about prime numbers.

설명서: Prime numbers are numbers that are only divisible by themselves and 1. For example, 3 is a prime number, but 4 isn't (because 4 is divisible by 2). You can think of prime numbers as very small families: they only ever have two people in them! Only themselves and 1. You can't fit any other numbers into them with nothing left over. 5 is one of these lonely numbers (only 5 × 1 = 5), but you can see that 6 has 2 and 3 in its family as well (6 × 1 = 6, 2 × 3 = 6). So 6 is not a prime number.

Guesscount
screenshot guesscount icon guesscount difficulty level 3

math arithmetic guesscount

 Rahul Yadav & Timothee Giet

설명: Guess the algebraic expression and drag the tiles to get a result equal to the Guesscount.

필요 조건: knowledge of arithmetic operations

목표: Intuition and practice of algebraic-like calculations.

설명서: Drag the appropriate numbers and the operators to the boxes to obtain the number to guess in the instruction.

The magician hat
screenshot magic-hat-minus icon magic-hat-minus difficulty level 2

math arithmetic magic-hat-minus

 Thibaut ROMAIN & Timothee Giet

설명: Count how many items are under the magic hat after some have got away

필요 조건: Subtraction

목표: Learn subtraction

설명서: Click on the hat to open it. Stars go in and a few stars escape. You have to count how many are still under the hat. Click on the bottom area to input your answer and on the OK button to validate your answer.

The magician hat
screenshot magic-hat-plus icon magic-hat-plus difficulty level 2

math arithmetic magic-hat-plus

 Thib ROMAIN & Timothee Giet

설명: Count how many items are under the magic hat

필요 조건: Addition

목표: Learn addition

설명서: Click on the hat to open it. Under the hat, how many stars can you see moving around? Count carefully. Click on the bottom area to input your answer and on the OK button to validate your answer.

Share pieces of candy
screenshot share icon share difficulty level 2

math arithmetic share

 Stefan Toncu & Timothee Giet

설명: Try to split the pieces of candy to a given number of children

필요 조건: Know how to count

목표: Learn the division of numbers

설명서: Follow the instructions shown on the screen: first, drag the given number of boys/girls to the middle, then drag pieces of candy to each child's rectangle.

Division of numbers
screenshot algebra_div icon algebra_div difficulty level 6

math division arithmetic algebra_div

 Sayan Biswas & Timothee Giet

설명: Practice the division operation

필요 조건: Division of small numbers

목표: Find the result of the division within a limited period of time

설명서: A division is displayed on the screen. Quickly find the result and use your computer's keyboard or the on-screen keypad to type it. You have to be fast and submit the answer before the penguins in their balloon land!

Calendar
screenshot calendar icon calendar difficulty level 4

math measures calendar

 Amit Sagtani & Timothee Giet

설명: Read the instructions and select the correct date on the calendar

필요 조건: Concept of week, month and year

목표: Learn how to use a calendar

설명서: Read the instructions and select the correct date on the calendar.

Learning Clock
screenshot clockgame icon clockgame difficulty level 2

math measures clockgame

 Stephane Mankowski & Timothee Giet

설명: Learn how to tell the time on an analog clock

필요 조건: The concept of time.

목표: Distinguish between time-units (hour, minute and second). Set and display time on an analog clock.

설명서: Set the clock to the given time, in the time-units shown (hours:minutes or hours:minutes:seconds). Drag the different arrows, to make the respective time unit go up or down.

Find the day
screenshot find_the_day icon find_the_day difficulty level 6

math measures find_the_day

 Amit Sagtani & Timothee Giet

설명: Find the correct date and select it on the calendar.

필요 조건: Basics of calendar

목표: Learn how to count days and find a date on a calendar.

설명서: Read the instructions and perform the requested calculation to find a date. Then select this date on the calendar.

Balance the scales properly
screenshot scalesboard icon scalesboard difficulty level 2 locked activity

math measures scalesboard

 Bruno Coudoin & Timothee Giet

설명: Drag and Drop weights to balance the scales

목표: Mental calculation, arithmetic equality

설명서: To balance the scales, move the weights to the left or the right side (on higher levels). The weights can be arranged in any order.

Balance the scales properly
screenshot scalesboard_weight icon scalesboard_weight difficulty level 4 locked activity

math measures scalesboard_weight

 Bruno Coudoin & Timothee Giet

설명: Drag and Drop masses to balance the scales and calculate the weight

목표: Mental calculation, arithmetic equality, unit conversion

설명서: To balance the scales, move the masses to the left or the right side (on higher levels). They can be arranged in any order. Take care of the weight and the unit of the masses, remember that a kilogram (kg) is 1000 grams (g).

Balance the scales properly
screenshot scalesboard_weight_avoirdupois icon scalesboard_weight_avoirdupois difficulty level 4 locked activity

math measures scalesboard_weight_avoirdupois

 Bruno Coudoin & Timothee Giet

설명: Drag and Drop masses to balance the scales and calculate the weight in the avoirdupois unit

목표: Mental calculation, arithmetic equality, unit conversion

설명서: To balance the scales, move the masses to the left or the right side (on higher levels). They can be arranged in any order. Take care of the weight and the unit of the masses, remember that a pound (lb) is 16 ounce (oz).

Addition memory game
screenshot memory-math-add icon memory-math-add difficulty level 3

math memory arithmetic memory-math-add

 JB BUTET & Timothee Giet

설명: Turn the cards over to find two numbers which add up the same, until all the cards are gone.

필요 조건: Addition

목표: Practice adding up, until all the cards are gone.

Addition and subtraction memory game
screenshot memory-math-add-minus icon memory-math-add-minus difficulty level 4

math memory arithmetic memory-math-add-minus

 JB BUTET & Timothee Giet

설명: Turn the cards over to find two numbers which add or subtract the same, until all the cards are gone.

필요 조건: Addition and subtraction

목표: Practice addition, subtraction, until all the cards are gone.

All operations memory game
screenshot memory-math-add-minus-mult-div icon memory-math-add-minus-mult-div difficulty level 6

math memory arithmetic memory-math-add-minus-mult-div

 JB BUTET & Timothee Giet

설명: Turn the cards over to find a matching operation, until all the cards are gone.

필요 조건: Addition, subtraction, multiplication, division

목표: Practice addition, subtraction, multiplication, division, until all the cards are gone.

All operations memory game against Tux
screenshot memory-math-add-minus-mult-div-tux icon memory-math-add-minus-mult-div-tux difficulty level 6

math memory arithmetic memory-math-add-minus-mult-div-tux

 JB BUTET & Timothee Giet

설명: Turn the cards over to find a matching operation, until all the cards are gone.

필요 조건: Addition, subtraction, multiplication, division

목표: Practice addition, subtraction, multiplication, division, until all the cards are gone.

Addition and subtraction memory game against Tux
screenshot memory-math-add-minus-tux icon memory-math-add-minus-tux difficulty level 4

math memory arithmetic memory-math-add-minus-tux

 JB BUTET & Timothee Giet

설명: Turn the cards over to find two numbers which add or subtract the same, until all the cards are gone.

필요 조건: Addition and subtraction

목표: Practice addition, subtraction, until all the cards are gone.

Addition memory game against Tux
screenshot memory-math-add-tux icon memory-math-add-tux difficulty level 3

math memory arithmetic memory-math-add-tux

 JB BUTET & Timothee Giet

설명: Turn the cards over to find two numbers which add up the same, until all the cards are gone. Tux will do the same. You have to beat it!

필요 조건: Addition

목표: Practice adding up, until all the cards are gone.

Division memory game
screenshot memory-math-div icon memory-math-div difficulty level 6

math memory arithmetic memory-math-div

 JB BUTET & Timothee Giet

설명: Turn the cards over to find a matching operation, until all the cards are gone.

필요 조건: 나누기

목표: Practice division, until all the cards are gone.

Division memory game against Tux
screenshot memory-math-div-tux icon memory-math-div-tux difficulty level 6

math memory arithmetic memory-math-div-tux

 JB BUTET & Timothee Giet

설명: Turn the cards over to find a matching operation, until all the cards are gone.

필요 조건: 나누기

목표: Practice division, until all the cards are gone.

Subtraction memory game
screenshot memory-math-minus icon memory-math-minus difficulty level 4

math memory arithmetic memory-math-minus

 JB BUTET & Timothee Giet

설명: Turn the cards over to find two numbers which subtract the same, until all the cards are gone.

필요 조건: Subtraction

목표: Practice subtraction, until all the cards are gone.

Subtraction memory game against Tux
screenshot memory-math-minus-tux icon memory-math-minus-tux difficulty level 4

math memory arithmetic memory-math-minus-tux

 JB BUTET & Timothee Giet

설명: Turn the cards over to find two numbers which subtract the same, until all the cards are gone.

필요 조건: subtraction

목표: Practice subtraction, until all the cards are gone. Tux will do the same

Multiplication memory game
screenshot memory-math-mult icon memory-math-mult difficulty level 5

math memory arithmetic memory-math-mult

 JB BUTET & Timothee Giet

설명: Turn the cards over to find two numbers which multiply the same, until all the cards are gone.

필요 조건: 곱하기

목표: Practice multiplication, until all the cards are gone.

Multiplication and division memory game
screenshot memory-math-mult-div icon memory-math-mult-div difficulty level 6

math memory arithmetic memory-math-mult-div

 JB BUTET & Timothee Giet

설명: Turn the cards over to find a matching operation, until all the cards are gone.

필요 조건: Multiplication, division

목표: Practice multiplication, division, until all the cards are gone.

Multiplication and division memory game against Tux
screenshot memory-math-mult-div-tux icon memory-math-mult-div-tux difficulty level 6

math memory arithmetic memory-math-mult-div-tux

 JB BUTET & Timothee Giet

설명: Turn the cards over to find a matching operation, until all the cards are gone.

필요 조건: Multiplication, division

목표: Practice multiplication, division, until all the cards are gone.

Multiplication memory game against Tux
screenshot memory-math-mult-tux icon memory-math-mult-tux difficulty level 5

math memory arithmetic memory-math-mult-tux

 JB BUTET & Timothee Giet

설명: Turn the cards over to find two numbers which multiply the same, until all the cards are gone.

필요 조건: 곱하기

목표: Practice multiplication, until all the cards are gone.

Money
screenshot money icon money difficulty level 2 locked activity

math money measures money

 Bruno Coudoin & Timothee Giet

설명: Practice money usage

필요 조건: Can count

목표: You must buy the different items and give the exact price. At higher levels, several items are displayed, and you must first calculate the total price.

설명서: Click or tap on the coins or paper money at the bottom of the screen to pay. If you want to remove a coin or note, click or tap on it on the upper screen area.

Give Tux his change
screenshot money_back icon money_back difficulty level 3 locked activity

math money measures money_back

 Bruno Coudoin & Timothee Giet

설명: Practice money usage by giving Tux his change

필요 조건: Can count

목표: Tux bought different items from you and shows you his money. You must give him back his change. At higher levels, several items are displayed, and you must first calculate the total price.

설명서: Click on the coins or paper money at the bottom of the screen to pay. If you want to remove a coin or note, click on it on the upper screen area.

Give Tux his change, including cents
screenshot money_back_cents icon money_back_cents difficulty level 5 locked activity

math money measures money_back_cents

 Bruno Coudoin & Timothee Giet

설명: Practice money usage by giving Tux his change

필요 조건: Can count

목표: Tux bought different items from you and shows you his money. You must give him back his change. At higher levels, several items are displayed, and you must first calculate the total price.

설명서: Click on the coins or paper money at the bottom of the screen to pay. If you want to remove a coin or note, click on it on the upper screen area.

Money with cents
screenshot money_cents icon money_cents difficulty level 5 locked activity

math money measures money_cents

 Bruno Coudoin & Timothee Giet

설명: Practice money usage including cents

필요 조건: Can count

목표: You must buy the different items and give the exact price. At higher levels, several items are displayed, and you must first calculate the total price.

설명서: Click on the coins or paper money at the bottom of the screen to pay. If you want to remove a coin or note, click on it on the upper screen area.

Multiplication of numbers
screenshot algebra_by icon algebra_by difficulty level 3 locked activity

math multiplication arithmetic algebra_by

 Bruno Coudoin & Timothee Giet

설명: Practice the multiplication operation

필요 조건: Multiplication tables from 1 to 10

목표: Learn to multiply numbers within a limited period of time

설명서: A multiplication is displayed on the screen. Quickly find the result and use your computer's keyboard or the on-screen keypad to type the product of the numbers. You have to be fast and submit the answer before the penguins in their balloon land!

Draw Numbers
screenshot drawnumbers icon drawnumbers difficulty level 1

math numeration drawnumbers

 Nitish Chauhan & Timothee Giet

설명: Connect the dots to draw numbers from 0 to 9

목표: Learning how to draw the numbers in a funny way.

설명서: Draw the numbers by connecting the dots in the correct order

Count the items
screenshot enumerate icon enumerate difficulty level 2

math numeration enumerate

 Thib ROMAIN & Timothee Giet

설명: Place the items in the best way to count them

필요 조건: Basic enumeration

목표: Numeration training

설명서: First, properly organize the items so that you can count them. Then, select the item you want to answer in the top left area. Enter the answer with the keyboard.

Guess a number
screenshot guessnumber icon guessnumber difficulty level 3

math numeration guessnumber

 Thib ROMAIN & Timothee Giet

설명: Help Tux escape the cave. Tux hides a number for you to find.

필요 조건: Numbers from 1 to 1000 for the last level.

설명서: Read the instructions that give you the range of the number to find. Enter a number in the top right entry box. You will be told if your number is higher or lower. Then enter another number. The distance between Tux and the escape area on the right represents how far you are from the correct number. If Tux is over or under the escape area, it means your number is over or under the correct number.

Enumeration memory game
screenshot memory-enumerate icon memory-enumerate difficulty level 2 locked activity

math numeration memory-enumerate

 Bruno Coudoin & Timothee Giet

설명: Turn the cards over to match the number with the drawn picture.

목표: Numeration training, memory.

설명서: You can see some cards, but you can't see what's on the other side of them. Each card is hiding a number of pictures, or the written number.

Wordnumber memory game
screenshot memory-wordnumber icon memory-wordnumber difficulty level 3 locked activity

math numeration memory-wordnumber

 Bruno Coudoin & Timothee Giet

설명: Turn the cards over to match the number with the word matching it.

필요 조건: Reading

목표: Reading numbers, memory.

설명서: You can see some cards, but you can't see what's on the other side of them. Each card is hiding the numeral form of a number, or the word to write it.

Number sequence
screenshot number_sequence icon number_sequence difficulty level 2

math numeration number_sequence

 Emmanuel Charruau & Timothee Giet

설명: Touch the numbers in the right sequence.

목표: Can count from 1 to 50.

설명서: Draw the picture by touching each number in the right sequence, or sliding your finger or dragging the mouse through the numbers in the correct sequence.

Even and Odd Numbers
screenshot numbers-odd-even icon numbers-odd-even difficulty level 2

math numeration numbers-odd-even

 Bruno Coudoin & Timothee Giet

설명: Move the helicopter to catch the clouds having even or odd numbers

목표: Numeration training

설명서: Catch the odd or even number clouds. With a keyboard use the arrow keys to move the helicopter. With a pointing device you just click or tap on the target location. To know which number you have to catch you can either remember it or check the bottom right corner.

Numbers in Order
screenshot planegame icon planegame difficulty level 2

math numeration planegame

 Johnny Jazeix & Timothee Giet

설명: Move the helicopter to catch the clouds in the correct order

목표: Numeration training

설명서: Catch the clouds in increasing order. With a keyboard use the arrow keys to move the helicopter. With a pointing device you just click or tap on the target location. To know which number you have to catch you can either remember it or check the bottom right corner.

Practice subtraction with a fun game
screenshot reversecount icon reversecount difficulty level 2 locked activity

math numeration reversecount

 Bruno Coudoin & Timothee Giet

설명: Tux is hungry. Help him find fish by counting to the correct ice spot.

필요 조건: Can read numbers on a domino, and count intervals up to 10 for the first level

목표: Tux is hungry. Help him find fish by counting to the correct ice spot.

설명서: Click on the domino to show how many ice spots there are between Tux and the fish. Click the domino with the right mouse button to count backwards. When done, click on the OK button or hit the Enter key.

Numbers with dominoes
screenshot smallnumbers2 icon smallnumbers2 difficulty level 2 locked activity

math numeration smallnumbers2

 Bruno Coudoin & Timothee Giet

설명: 떨어지는 단어를 땅에 닿기 전에 입력하세요

필요 조건: Counting skills

목표: In a limited time, count the number of dots

설명서: With the keyboard, type the number of dots you see on the falling dominoes.

Subtraction of numbers
screenshot algebra_minus icon algebra_minus difficulty level 4 locked activity

math subtraction arithmetic algebra_minus

 Bruno Coudoin & Timothee Giet

설명: Practice the subtraction operation

필요 조건: Subtraction of small numbers

목표: Learn to find the difference between two numbers within a limited period of time

설명서: A subtraction is displayed on the screen. Quickly find the result and use your computer's keyboard or the on-screen keypad to type it. You have to be fast and submit the answer before the penguins in their balloon land!

Balance Box
screenshot balancebox icon balancebox difficulty level 2

mobile fun balancebox

 Holger Kaelberer & Timothee Giet

설명: Navigate the ball to the door by tilting the box.

목표: Practice fine motor skills and basic counting.

Reassemble the shapes
screenshot baby_tangram icon baby_tangram difficulty level 1

puzzle baby_tangram

 Johnny Jazeix & Timothee Giet

설명: The objective is to form a given shape

필요 조건: Mouse-manipulation

설명서: Select the object to form. Move a piece by dragging it. The symmetrical button appears on items that supports it. Click on the rotation button or drag around it to show the rotation you want. More complicated levels can be found in tangram activity.

Build the same model
screenshot crane icon crane difficulty level 2

puzzle crane

 Stefan Toncu & Timothee Giet

설명: Drive the crane and copy the model

필요 조건: 키보드 조작

목표: Motor-coordination

설명서: Move the items in the left frame to copy their position in the right model. Next to the crane itself, you will find four arrows that let you move the items. To select the item to move, just click on it. If you prefer, you can use the arrow keys and the space or tab key instead. On a mobile version, you can also swipe up/down/left/right to move the items in the left frame.

Find your left and right hands
screenshot leftright icon leftright difficulty level 2

puzzle leftright

 Bruno Coudoin & Timothee Giet

설명: Determine if a hand is a right or a left hand

목표: Distinguish right and left hands from different points of view. Spatial representation

설명서: You can see a hand: is it a left hand or a right hand? Click on the left button, or the right button depending on the displayed hand.

Rebuild the mosaic
screenshot mosaic icon mosaic difficulty level 1 locked activity

puzzle mosaic

 Bruno Coudoin & Timothee Giet

설명: Put each item at the same place as in the given example.

설명서: First select the item you want to put then click on a spot on the empty area

Redraw the given image
screenshot redraw icon redraw difficulty level 3 locked activity

puzzle redraw

 Bruno Coudoin & Timothee Giet

설명: Draw perfectly the given image on the empty grid.

설명서: First, select the proper color from the toolbar. Then click on the grid and drag to paint, then release the click to stop painting.

Mirror the given image
screenshot redraw_symmetrical icon redraw_symmetrical difficulty level 4 locked activity

puzzle redraw_symmetrical

 Bruno Coudoin & Timothee Giet

설명: Draw the image on the empty grid as if you see it in a mirror.

설명서: First, select the proper color from the toolbar. Then click on the grid and drag to paint, then release the click to stop painting.

미는 블록 퍼즐 게임
screenshot tangram icon tangram difficulty level 3 locked activity

puzzle tangram

 Bruno Coudoin & Timothee Giet

설명: The objective is to form a given shape

필요 조건: Mouse-manipulation

설명서: Select the tangram to form. Move a piece by dragging it. The symmetrical button appears on items that supports it. Click on the rotation button or drag around it to show the rotation you want. Check baby tangram activity for an introduction to tangram.

Braille Fun
screenshot braille_fun icon braille_fun difficulty level 6

reading braille letters braille_fun

 Arkit Vora & Timothee Giet

설명: Braille the letters

필요 조건: Braille Alphabet Codes

설명서: Enter the braille code in the tile for the letters on the banner pulled by Tux in his plane across the screen. Check the braille chart by clicking on the toggle button for help.

색상
screenshot colors icon colors difficulty level 1 locked activity

reading color vocabulary colors

 Bruno Coudoin & Timothee Giet

설명: Click on the right color

필요 조건: Identifying colours

목표: This activity teaches you to recognize different colors. When you hear the name of the color, touch the duck wearing it.

설명서: Listen to the color and touch the matching duck.

Advanced colors
screenshot advanced_colors icon advanced_colors difficulty level 6 locked activity

reading colors vocabulary advanced_colors

 Bruno Coudoin & Timothee Giet

설명: Select the butterfly of the correct color

필요 조건: Can read

목표: Learn to recognize unusual colors.

설명서: You will see dancing butterflies of different colors and a question. You have to find the correct butterfly and touch it.

Alphabet sequence
screenshot alphabet-sequence icon alphabet-sequence difficulty level 2

reading letters alphabet-sequence

 Bruno Coudoin & Timothee Giet

설명: Move the helicopter to catch the clouds following the order of the alphabet

필요 조건: Can decode letters

목표: Alphabet sequence

설명서: Catch the alphabet letters. With a keyboard use the arrow keys to move the helicopter. With a pointing device you just click or tap on the target location. To know which letter you have to catch you can either remember it or check the bottom right corner.

Discover the Braille system
screenshot braille_alphabets icon braille_alphabets difficulty level 5

reading letters braille braille_alphabets

 Arkit Vora & Timothee Giet

설명: Learn and memorize the Braille system

목표: Let children discover the Braille system.

설명서: The screen has 3 sections: an interactive braille cell, an instruction telling you the letter to reproduce,

Click on a lowercase letter
screenshot click_on_letter icon click_on_letter difficulty level 2

reading letters click_on_letter

 Holger Kaelberer & Timothee Giet

설명: Listen to a letter and click on the right one

필요 조건: Visual letter-recognition.

목표: Letter-name recognition

설명서: A letter is spoken. Click on the matching letter in the main area. You can listen to the letter again, by clicking on the mouth icon.

Click on an uppercase letter
screenshot click_on_letter_up icon click_on_letter_up difficulty level 2

reading letters click_on_letter_up

 Holger Kaelberer & Timothee Giet

설명: Listen to a letter and click on the right one

필요 조건: Visual letter-recognition.

목표: Letter-name recognition

설명서: A letter is spoken. Click on the matching letter in the main area. You can listen to the letter again, by clicking on the mouth icon in the bottom box.

Draw Letters
screenshot drawletters icon drawletters difficulty level 1

reading letters drawletters

 Nitish Chauhan & Timothee Giet

설명: Connect the dots to draw letters

목표: Learning how to draw the letters in a funny way.

설명서: Draw the letter by connecting the dots in the correct order

Case association memory game
screenshot memory-case-association icon memory-case-association difficulty level 2

reading letters memory-case-association

 Aman Kumar Gupta & Timothee Giet

설명: Turn the cards over to match the alphabet with its lower/uppercase value.

필요 조건: Knowing alphabets

목표: Learning lower and upper case alphabets, memory.

설명서: You can see some cards, but you can't see what's on the other side of them. Each card is hiding the lower/uppercase of an alphabet, and you have to associate all the upper case letters with its lower case and vice versa.

Case association memory game against Tux
screenshot memory-case-association-tux icon memory-case-association-tux difficulty level 2

reading letters memory-case-association-tux

 Aman Kumar Gupta & Timothee Giet

설명: Turn the cards over to match the alphabet with its lower/uppercase value against Tux.

필요 조건: Knowing alphabets

목표: Learning lower and upper case alphabets, memory.

설명서: You can see some cards, but you can't see what's on the other side of them. Each card is hiding the lower/uppercase of an alphabet, and you have to associate all the upper case letters with its lower case and vice versa. Tux teacher does the same.

Matching Items
screenshot babymatch icon babymatch difficulty level 1

reading vocabulary babymatch

 Pulkit Gupta & Timothee Giet

설명: Drag and Drop the items to make them match

필요 조건: Cultural references.

목표: Motor coordination. Conceptual matching.

설명서: In the main board area, a set of objects is displayed. In the vertical box (at the left of the main board) another set of objects is shown, each object in the group on the left matching exactly one object in the main board area. This game challenges you to find the logical link between these objects. How do they fit together? Drag each object to the correct red space in the main area.

Categorization
screenshot categorization icon categorization difficulty level 4

reading vocabulary categorization

 Divyam Madaan & Timothee Giet

설명: Categorize the elements into correct and incorrect groups

필요 조건: Can drag elements using mouse

목표: Build conceptual thinking and enrich knowledge

설명서: Review the instructions and then drag and drop the elements as specified

Enrich your vocabulary
screenshot lang icon lang difficulty level 4

reading vocabulary lang

 siddhesh suthar & Timothee Giet

설명: Complete language learning activities.

필요 조건: Reading

목표: Enrich your vocabulary in your native language or in a foreign one.

설명서: Review a set of words. Each word is shown with a voice, a text and an image.

개발자: The images and voices come from the Art4Apps project: http://www.art4apps.org/.

Image Name
screenshot imagename icon imagename difficulty level 3

reading words imagename

 Pulkit Gupta & Timothee Giet

설명: Drag and Drop each item above its name

필요 조건: Reading

목표: Vocabulary and reading

설명서: Drag each image from the (vertical) box on the left to its (corresponding) name on the right. Click the OK button to check your answer.

Letter in which word
screenshot letter-in-word icon letter-in-word difficulty level 2

reading words letter-in-word

 Akshat Tandon & Timothee Giet

설명: A letter is written and/or spoken. Some words are displayed, the children must find the word or the words in which this letter appears.

필요 조건: spellings, letter recognition

목표: Select all the words which contain the spoken letter.

설명서: A letter is displayed on the flag attached to the plane, select all the words or the objects in which the letter appears and then press OK.

Missing Letter
screenshot missing-letter icon missing-letter difficulty level 2

reading words missing-letter

 Amit Tomar & Timothee Giet

설명:

필요 조건: Word reading

목표: Training reading skills

설명서: An object is displayed in the main area, and an incomplete word is printed under the picture. Select the missing letter to complete the word.

Horizontal reading practice
screenshot readingh icon readingh difficulty level 2

reading words readingh

 Johnny Jazeix & Timothee Giet

설명: Read a list of words and work out if a given word is in it.

필요 조건: Reading

목표: Reading training in a limited time

설명서: A word is shown on the board. A list of words, displayed horizontally, will appear and disappear. Does the given word belong to the list?

Vertical-reading practice
screenshot readingv icon readingv difficulty level 2

reading words readingv

 Johnny Jazeix & Timothee Giet

설명: Read a vertical list of words and work out if a given word is in it.

필요 조건: Reading

목표: Reading training in a limited time

설명서: A word is shown on the board. A list of words, displayed vertically, will appear and disappear. Does the given word belong to the list?

Binary bulbs
screenshot binary_bulb icon binary_bulb difficulty level 3

sciences experiment binary_bulb

 Rajat Asthana & Timothee Giet

설명: This activity helps you to learn the concept of conversion of decimal number system to binary number system.

필요 조건: Decimal number system

목표: To get familiar with the binary number system

설명서: Turn on the right bulbs to represent the binary of the given decimal number. When you have achieved it, press OK.

Operate a canal lock
screenshot canal_lock icon canal_lock difficulty level 2 locked activity

sciences experiment canal_lock

 Bruno Coudoin & Timothee Giet

설명: Tux is in trouble, and needs to take his boat through a lock. Help Tux and find out how a canal lock works.

설명서: You are in charge of the canal lock. Open the gates and the locks in the right order, so Tux can travel through the gates in both directions.

개발자: Drawing by Stephane Cabaraux.

Mixing color of paint
screenshot color_mix icon color_mix difficulty level 4

sciences experiment color color_mix

 Stephane Mankowski & Timothee Giet

설명: Discover paint color mixing.

목표: Mix the primary colors to match to the given color

개발자: Images from http://openclipart.org

Mixing colors of light
screenshot color_mix_light icon color_mix_light difficulty level 4

sciences experiment color color_mix_light

 Stephane Mankowski & Timothee Giet

설명: Discover light color mixing.

목표: Mix the primary colors to match to the given color.

개발자: Images from http://openclipart.org

Digital Electricity
screenshot digital_electricity icon digital_electricity difficulty level 6

sciences experiment digital_electricity

 Pulkit Gupta & Timothee Giet

설명: Create and simulate a digital electric schema

필요 조건: Requires some basic understanding of the concept of digital electronics.

목표: Freely create a digital electric schema with a real time simulation of it.

설명서: Drag electrical components from the selector and drop them in the working area. In the working area, you can move the components by dragging them. To delete a component, select the deletion tool on top of the component selector, and select the component. You can click on the component and then on the rotate button to rotate it or info button to get information about it. You can click on the switch to open and close it. To connect two terminals, click on first terminal, then on second terminal. To deselect terminal or delete tool, click on any empty area. The simulation is updated in real time by any user action.

Explore Farm Animals
screenshot explore_farm_animals icon explore_farm_animals difficulty level 2

sciences experiment explore_farm_animals

 Djalil Mesli & Timothee Giet

설명: Learn about farm animals, what sounds they make, and interesting facts.

목표: Learn to associate animal sounds with the animal name and what the animal looks like.

Explore World Animals
screenshot explore_world_animals icon explore_world_animals difficulty level 4

sciences experiment explore_world_animals

 Johnny Jazeix & Timothee Giet

설명: Learn about world animals, interesting facts and their location on a map.

Intro gravity
screenshot intro_gravity icon intro_gravity difficulty level 4

sciences experiment intro_gravity

 Siddhesh suthar & Timothee Giet

설명: Introduction to the concept of gravity

목표: Maintain the spaceship in the middle without crashing into the planets or the asteroids

설명서: Follow the instructions when you run the activity.

Land Safe
screenshot land_safe icon land_safe difficulty level 4

sciences experiment land_safe

 Matilda Bernard (Gtk+), Holger Kaelberer (Qt Quick) & Timothee Giet

설명: Understanding acceleration due to gravity.

목표: Pilot the spaceship towards the green landing area.

Renewable Energy
screenshot renewable_energy icon renewable_energy difficulty level 4

sciences experiment renewable_energy

 Sagar Chand Agarwal & Timothee Giet

설명: Tux has come back from fishing on his boat. Bring the electrical system back up so he can have light in his home.

목표: Learn about an electrical system based on renewable energy

설명서: Click on different active elements: sun, cloud, dam, solar array, wind farm and transformers, in order to reactivate the entire electrical system. When the system is back up and Tux is in his home, push the light button for him. To win you must switch on all the consumers while all the producers are up.

개발자: Drawing by Stephane Cabaraux

Solar System
screenshot solar_system icon solar_system difficulty level 5

sciences experiment solar_system

 Aman Kumar Gupta & Timothee Giet

설명: Answer the questions with a correctness of 100%.

목표: Learn information about the solar system. If you want to learn more about astronomy, try downloading KStars (https://edu.kde.org/kstars/) or Stellarium (http://stellarium.org/) which are open source astronomy softwares.

설명서: Click on a planet or the Sun to reveal questions. Each question contains 4 options. One of those is 100% correct. Try to answer the questions until you get a 100% closeness in the closeness meter.

Pilot a Submarine
screenshot submarine icon submarine difficulty level 5

sciences experiment submarine

 Rudra Nil Basu & Timothee Giet

설명: Drive the submarine to the end point.

필요 조건: Move and click using the mouse, physics basics

목표: Learn how to control a submarine

Watercycle
screenshot watercycle icon watercycle difficulty level 3

sciences experiment watercycle

 Sagar Chand Agarwal & Timothee Giet

설명: Tux has come back from fishing on his boat. Bring the water system back up so he can take a shower.

목표: Learn the water cycle

설명서: Click on different active elements: sun, cloud, pumping station, and the sewage treatment plant, in order to reactivate the entire water system. When the system is back up and Tux is in the shower, push the shower button for him.

개발자: Drawing by Stephane Cabaraux.

Locate the region
screenshot geo-country icon geo-country difficulty level 2

sciences geography geo-country

 Pulkit Gupta & Timothee Giet

설명: Drag and Drop the regions to redraw the whole country

설명서: Drag and drop different regions of the country to correct locations to redraw the whole country.

Locate the countries
screenshot geography icon geography difficulty level 2

sciences geography geography

 Pulkit Gupta & Timothee Giet

설명: Drag and Drop the items to redraw the whole map

설명서: Drag and drop the map pieces to correct locations to redraw the whole map.

Chronos
screenshot chronos icon chronos difficulty level 1

sciences history chronos

 Pulkit Gupta & Timothee Giet

설명: Drag and Drop the items to organize the story

필요 조건: Tell a short story

목표: Sort the pictures into the order that tells the story

설명서: Pick from the pictures on the left and put them on the red dots

개발자: Moon photo is copyright NASA. The space sounds come from Tuxpaint and Vegastrike which are released under the GPL license. The transportation images are copyright Franck Doucet. Dates of Transportation are based on those found in <http://www.wikipedia.org>.

Family
screenshot family icon family difficulty level 2

sciences history family

 Rajdeep Kaur & Timothee Giet

설명: Select the name you should call this family member

필요 조건: Reading skills

목표: Learn the relationships in a family, according to the lineal system used in most Western societies

설명서: A family tree is shown.\n

Point the relatives
screenshot family_find_relative icon family_find_relative difficulty level 2

sciences history family_find_relative

 Rudra Nil Basu & Timothee Giet

설명: Click on a pair corresponding to the given relation

필요 조건: Reading, moving and clicking with the mouse

목표: Learn the relationships in a family, according to the lineal system used in most Western societies

설명서: A family tree is shown, with some instructions.\n

The History of Louis Braille
screenshot louis-braille icon louis-braille difficulty level 4

sciences history louis-braille

 Arkit Vora & Timothee Giet

설명: Review the major dates of the inventor of the Braille System

설명서: Read the history of Louis Braille, his biography, and the invention of the Braille system. Click on the previous and next buttons to move between the story pages. At the end, arrange the sequence in chronological order.

개발자: Louis Braille Video: <http:\/\/www.youtube.com/watch?v=9bdfC2j_4x4>

Roman numerals
screenshot roman_numerals icon roman_numerals difficulty level 4

sciences history roman_numerals

 Bruno Coudoin & Timothee Giet

설명:

Align four (against Tux)
screenshot align4 icon align4 difficulty level 2

strategy align4

 Bharath M S & Timothee Giet

설명: Arrange four tokens in a row

목표: Create a line of 4 tokens either horizontally (lying down), vertically (standing up) or diagonally.

설명서: Play with the computer. Take turns to click the line in which you want to drop a token. You can also use the arrow keys to move the token left or right, and the down or space key to drop a token. First player to create a line of 4 tokens wins

Align four (with a friend)
screenshot align4-2players icon align4-2players difficulty level 2

strategy align4-2players

 Bharath M S & Timothee Giet

설명: Arrange four tokens in a row

목표: Create a line of 4 tokens either horizontally (lying down), vertically (standing up) or diagonally.

설명서: Play with a friend. Take turns to click the line in which you want to drop a token. You can also use the arrow keys to move the token left or right, and the down or space key to drop a token. First player to create a line of 4 tokens wins

Bargame (against Tux)
screenshot bargame icon bargame difficulty level 1

strategy bargame

 Utkarsh Tiwari & Timothee Giet

설명: Click the number of balls you wish to place in the holes and then click the OK button. The winner is the one who hasn't put a ball in the red hole.

필요 조건: Ability to count

목표: Don't put the ball in the last hole

설명서: Place balls in the holes. You win if the computer has to place the last ball. If you want Tux to begin, just click on him

Bargame (with a friend)
screenshot bargame_2players icon bargame_2players difficulty level 2

strategy bargame_2players

 Utkarsh Tiwari & Timothee Giet

설명: Click the number of balls you wish to place in the holes and then click the OK button. The winner is the one who hasn't put a ball in the red hole.

필요 조건: Ability to count

목표: Don't put the ball in the last hole

설명서: Place balls in the holes. You win if your friend has to place the last ball.

Play checkers against the computer
screenshot checkers icon checkers difficulty level 4

strategy checkers

 Johnny Jazeix & Timothee Giet

설명: The version in GCompris is the international draughts.

목표: Capture all the pieces of your opponent before your opponent captures all of yours.

개발자: The checkers library is draughts.js <https://github.com/shubhendusaurabh/draughts.js>. Manual is from wikipedia <https://en.wikipedia.org/wiki/Draughts>

Play checkers with your friend
screenshot checkers_2players icon checkers_2players difficulty level 4

strategy checkers_2players

 Johnny Jazeix & Timothee Giet

설명: The version in GCompris is the international draughts.

목표: Capture all the pieces of your opponent before your opponent captures all of yours.

개발자: The checkers library is draughts.js <https://github.com/shubhendusaurabh/draughts.js>. Manual is from wikipedia <https://en.wikipedia.org/wiki/Draughts>

Play chess against Tux
screenshot chess icon chess difficulty level 6 locked activity

strategy chess

 Bruno Coudoin & Timothee Giet

설명:

개발자: The chess engine is p4wn <https://github.com/douglasbagnall/p4wn>.

Play chess against your friend
screenshot chess_2players icon chess_2players difficulty level 6 locked activity

strategy chess_2players

 Bruno Coudoin & Timothee Giet

설명:

End of chess game
screenshot chess_partyend icon chess_partyend difficulty level 6 locked activity

strategy chess_partyend

 Bruno Coudoin & Timothee Giet

설명: Play the end of the chess game against Tux

개발자: The chess engine is p4wn <https://github.com/douglasbagnall/p4wn>.

Nine men's morris (against Tux)
screenshot nine_men_morris icon nine_men_morris difficulty level 2

strategy nine_men_morris

 Pulkit Gupta & Timothee Giet

설명: Reduce the opponent to two pieces, or by leaving him without a legal move.

목표: Form mills (line of 3 pieces) to remove pieces of Tux until Tux has only two pieces, or doesn't have a legal move

설명서: Play with the computer. First take turns to place nine pieces, and then take turns to move pieces

Nine men's morris (with a friend)
screenshot nine_men_morris_2players icon nine_men_morris_2players difficulty level 2

strategy nine_men_morris_2players

 Pulkit Gupta & Timothee Giet

설명: Reduce the opponent to two pieces, or by leaving him without a legal move.

목표: Form mills (line of 3 pieces) to remove pieces of opponent until opponent has only two pieces, or doesn't have a legal move

설명서: Play with a friend. First take turns to place nine pieces, and then take turns to move pieces

Tic Tac Toe (against Tux)
screenshot tic_tac_toe icon tic_tac_toe difficulty level 2

strategy tic_tac_toe

 Pulkit Gupta & Timothee Giet

설명: Place three marks in a row

목표: Place three respective marks in any horizontal, vertical, or diagonal row to win the game

설명서: Play with the computer. Take turns to click on the square which you want to mark. First player to create a line of 3 marks wins

Tic Tac Toe (with a friend)
screenshot tic_tac_toe_2players icon tic_tac_toe_2players difficulty level 2

strategy tic_tac_toe_2players

 Pulkit Gupta & Timothee Giet

설명: Place three marks in a row

목표: Place three respective marks in any horizontal, vertical, or diagonal row to win the game

설명서: Play with a friend. Take turns to click on the square which you want to mark. First player to create a line of 3 marks wins