Difference between revisions of "Qt Quick Migration status"

From GCompris
Jump to: navigation, search
(In progress activities from Ideas for activities page)
 
(206 intermediate revisions by 19 users not shown)
Line 7: Line 7:
 
One important part of the work is to make the activity resolution independent (including support for vertical and horizontal layout).
 
One important part of the work is to make the activity resolution independent (including support for vertical and horizontal layout).
  
== Core ==
+
== Images ==
If you are interested in working on a core feature of the Qt Quick version of GCompris, Edit this page and put your name to be sure you are alone on this task.
 
  
{| class="wikitable"
+
The preferred image format is svg. A valuable resource for images is [http://openclipart.org openclipart.org]. To edit svg image you can use the [http://www.inkscape.org excellent vector graphic editor Inkscape]. In the GCompris Gtk+ version many images are already in svg but not all. I created an archive of all the [http://gcompris.net/incoming/all_old_svg_images.tgz svg images I have], maybe the one you miss is in it.
! Description  !! Status      !! Developer
+
 
|-
+
We moved the tracking of our tasks to [https://phabricator.kde.org/maniphest/query/0Xc51jhWJnw0/#R KDE's Phabricator].
| CMake port|| Done || Johnny
+
 
|-
+
== Bug Tracking ==
| QSettings support || Done || Johnny
+
 
|-
+
See bugs on [https://phabricator.kde.org/maniphest/query/0Xc51jhWJnw0/#R KDE's Phabricator]
| Translation support || Done || Johnny / Bruno
 
|-
 
| Independent compiled resource files || Done || Bruno
 
|-
 
| Volume change on Android || Done || Holger
 
|-
 
| Voices by Language download when a language is selected in the config dialog (is this the best approach?) || In progress || Holger
 
|-
 
| Menu || Now we have enough activities to design and create a menu selector || Done || Bruno
 
|}
 
  
== Activities ==
 
If you are interested in porting an existing activity to the Qt Quick version of GCompris, Edit this page and put your name to be sure you are alone on this task.
 
  
 +
=== For the sake of memory, what we have done ===
 
{| class="wikitable"
 
{| class="wikitable"
 
! Name  !! Description  !! Status      !! Developer
 
! Name  !! Description  !! Status      !! Developer
|-
 
| /administration/administration || GCompris Administration Menu. Left-Click with the mouse to select an activity || - || -
 
 
|-
 
|-
 
| /computer/keyboard/ballcatch || Make the ball go to Tux. Press the two shift keys at the same time, to make the ball go in a straight line. || DONE || Johnny
 
| /computer/keyboard/ballcatch || Make the ball go to Tux. Press the two shift keys at the same time, to make the ball go in a straight line. || DONE || Johnny
Line 40: Line 26:
 
| /computer/keyboard/gletters || Simple Letters. Type the falling letters before they reach the ground || DONE || Holger Kaelberer
 
| /computer/keyboard/gletters || Simple Letters. Type the falling letters before they reach the ground || DONE || Holger Kaelberer
 
|-
 
|-
| /computer/keyboard/smallnumbers || Numbers With Dice. Count the number of dots on dice before they reach the ground || Reserved || Pratibha Chhimpa
+
| /computer/keyboard/smallnumbers || Numbers With Dice. Count the number of dots on dice before they reach the ground || DONE || Bruno Coudoin
 
|-
 
|-
 
| /computer/keyboard/wordsgame || Falling Words. Type the falling words before they reach the ground || DONE || Holger Kaelberer
 
| /computer/keyboard/wordsgame || Falling Words. Type the falling words before they reach the ground || DONE || Holger Kaelberer
 
|-
 
|-
| /computer/mouse/clickanddraw || Click and draw. Draw the picture by clicking on the blue points. || - || -
+
| /computer/mouse/clickanddraw || Click and draw. Draw the picture by clicking on the blue points. || DONE || Allon
 
|-
 
|-
 
| /computer/mouse/clickgame || Click On Me. Left-Click with the mouse on all the swimming fish before they leave the fishtank || DONE || Bruno
 
| /computer/mouse/clickgame || Click On Me. Left-Click with the mouse on all the swimming fish before they leave the fishtank || DONE || Bruno
Line 54: Line 40:
 
| /computer/mouse/erase_clic || Click the mouse. Click the mouse to erase the area and discover the background || DONE || Bruno
 
| /computer/mouse/erase_clic || Click the mouse. Click the mouse to erase the area and discover the background || DONE || Bruno
 
|-
 
|-
| /computer/mouse/followline || Control the hose-pipe. Tux needs to water the flowers, but the hose is blocked. || - || -
+
| /experience/intro_gravity || Intro gravity. Introduction to the concept of gravity || DONE || Siddhism
 
|-
 
|-
| /computer/mouse/mining || Mining for gold. Use the mousewheel to approach the rockwall an look for gold nuggets. || - || -
+
| /computer/mouse/followline || Control the hose-pipe. Tux needs to water the flowers, but the hose is blocked. || DONE || Bruno
 +
|-
 +
| /computer/mouse/mining || Mining for gold. Use the mousewheel to approach the rockwall an look for gold nuggets. || DONE || Bruno
 
|-
 
|-
 
| /computer/mouse/penalty || Penalty kick. Double click the mouse on the ball to score a goal. || DONE || Stephane Mankowski
 
| /computer/mouse/penalty || Penalty kick. Double click the mouse on the ball to score a goal. || DONE || Stephane Mankowski
 
|-
 
|-
| /discovery/braille/braille_alphabets || Discover the Braille system. Learn and memorize the Braille system. || - || -
+
| /discovery/braille/braille_alphabets || Discover the Braille system. Learn and memorize the Braille system. || DONE || Arkit Vora
 
|-
 
|-
| /discovery/braille/braille_fun || Braille Fun. Braille the falling letters || - || -
+
| /discovery/braille/braille_fun || Braille Fun. Braille the falling letters || DONE || Arkit Vora
 
|-
 
|-
| /discovery/braille/braille_lotto || Braille Lotto. Discover the Braille system for numbers. || - || -
+
| /discovery/braille/louis_braille || The History of Louis Braille. Review the major dates of the inventor of the Braille system. || DONE || Arkit Vora
|-
 
| /discovery/braille/louis_braille || The History of Louis Braille. Review the major dates of the inventor of the Braille system. || - || -
 
 
|-
 
|-
 
| /discovery/colors_group/advanced_colors || Advanced colors. Click on the correct color || DONE || Bruno
 
| /discovery/colors_group/advanced_colors || Advanced colors. Click on the correct color || DONE || Bruno
Line 77: Line 63:
 
|-
 
|-
 
| /discovery/colors_group/mosaic || Rebuild the mosaic. Rebuild the mosaic || DONE || Bruno
 
| /discovery/colors_group/mosaic || Rebuild the mosaic. Rebuild the mosaic || DONE || Bruno
 +
|-
 +
| /discovery/miscelaneous/explore_world_animals || Explore World Animals. Learn about world animals, interesting facts and their location on a map. || DONE || Djalil MESLI
 +
|-
 +
| /discovery/sound_group/explore_farm_animals || Explore Farm Animals. Learn about farm animals, what sounds they make, and interesting facts. || DONE || Djalil MESLI
 +
|-
 +
| /discovery/sound_group/explore_world_music || Explore World Music. Learn about the music of the world. || DONE || Djalil MESLI
 
|-
 
|-
 
| /discovery/mazeMenu/maze || Maze. Find your way out of the maze || DONE || Stephane Mankowski
 
| /discovery/mazeMenu/maze || Maze. Find your way out of the maze || DONE || Stephane Mankowski
 
|-
 
|-
 
| /discovery/mazeMenu/maze2DRelative || Maze. Find your way out of the maze (Move is relative) || DONE || Stephane Mankowski
 
| /discovery/mazeMenu/maze2DRelative || Maze. Find your way out of the maze (Move is relative) || DONE || Stephane Mankowski
|-
 
| /discovery/mazeMenu/maze3D || 3D Maze. Find your way out of the 3D maze || - || -
 
 
|-
 
|-
 
| /discovery/mazeMenu/mazeInvisible || Maze. Find your way out of the invisible maze || DONE || Stephane Mankowski
 
| /discovery/mazeMenu/mazeInvisible || Maze. Find your way out of the invisible maze || DONE || Stephane Mankowski
 
|-
 
|-
| /discovery/memory_group/memory || Memory Game with images. Flip the cards to find the matching pairs || Reserved || JB BUTET
+
| /discovery/memory_group/memory || Memory Game with images. Flip the cards to find the matching pairs || DONE || JB BUTET
 
|-
 
|-
| /discovery/memory_group/memory_sound || Audio memory game. Click on Tux the violinist and listen to find the matching sounds || Reserved || JB BUTET
+
| /discovery/memory_group/memory_sound || Audio memory game. Click on Tux the violinist and listen to find the matching sounds || DONE || JB BUTET
 
|-
 
|-
| /discovery/memory_group/memory_sound_tux || Audio memory game against Tux. Play the audio memory game against Tux || Reserved || JB BUTET
+
| /discovery/memory_group/memory_sound_tux || Audio memory game against Tux. Play the audio memory game against Tux || DONE || JB BUTET
 
|-
 
|-
| /discovery/memory_group/memory_tux || Memory Game with images, against Tux. Have a memory competition with Tux. || Reserved || JB BUTET
+
| /discovery/memory_group/memory_tux || Memory Game with images, against Tux. Have a memory competition with Tux. || DONE || JB BUTET
|-
 
| /discovery/memory_group/railroad || Railway. A memory game based on trains || - || -
 
 
|-
 
|-
 
| /discovery/miscelaneous/algorithm || algorithm. Complete a list of symbols || DONE || Bharath M S
 
| /discovery/miscelaneous/algorithm || algorithm. Complete a list of symbols || DONE || Bharath M S
 
|-
 
|-
| /discovery/miscelaneous/babymatch || Matching Items. Drag and Drop the items to make them match || ||
+
| /discovery/miscelaneous/clockgame || Learning Clock. Learn how to tell the time || DONE || Stephane Mankowski
|-
 
| /discovery/miscelaneous/babyshapes || Complete the puzzle. Drag and Drop the shapes on their respective targets || - || -
 
|-
 
| /discovery/miscelaneous/chronos || Chronos. Drag and Drop the items to organize the story || - || -
 
|-
 
| /discovery/miscelaneous/clockgame || Learning Clock. Learn how to tell the time || Reserved || Stephane Mankowski
 
|-
 
| /discovery/miscelaneous/details || Find the details. Drag and Drop the shapes on their respective targets || - || -
 
|-
 
| /discovery/miscelaneous/doubleentry || Double-entry table. Drag and Drop the items in the double-entry table || - || -
 
|-
 
| /discovery/miscelaneous/explore_world_animals || Explore World Animals. Learn about world animals, interesting facts and their location on a map. || - || -
 
|-
 
| /discovery/miscelaneous/geo_country || Locate the region. Drag and Drop the regions to redraw the whole country || - || -
 
|-
 
| /discovery/miscelaneous/geography || Locate the countries. Drag and Drop the items to redraw the whole map || - || -
 
 
|-
 
|-
 
| /discovery/miscelaneous/leftright || Find your left and right hands. Determine if a hand is a right or a left hand || DONE || Bruno
 
| /discovery/miscelaneous/leftright || Find your left and right hands. Determine if a hand is a right or a left hand || DONE || Bruno
|-
 
| /discovery/sound_group/explore_farm_animals || Explore Farm Animals. Learn about farm animals, what sounds they make, and interesting facts. || - || -
 
|-
 
| /discovery/sound_group/explore_world_music || Explore World Music. Learn about the music of the world. || - || -
 
 
|-
 
|-
 
| /discovery/sound_group/instruments || Music instruments. Click on the correct musical instruments || DONE || Bruno
 
| /discovery/sound_group/instruments || Music instruments. Click on the correct musical instruments || DONE || Bruno
 
|-
 
|-
| /discovery/sound_group/melody || Melody. Repeat a melody || - || -
+
| /experience/canal_lock || Operate a canal lock. Tux is in trouble, and needs to take his boat through a lock. Help Tux and find out how a canal lock works. || DONE || Bruno
 
|-
 
|-
| /discovery/sound_group/note_names || Name that Note!. Learn the names of the notes, in bass and treble clef, with the help of sounds and colors || Reserved || Anna
+
| /experience/hydroelectric || Learn about an electrical system based on renewable energy. Tux has come back from a long fishing party on his boat. Bring the electrical system back up so he can have light in his home. || DONE || Sagar Chand Agarwal
 
|-
 
|-
| /discovery/sound_group/piano_composition || Piano Composition. An activity to learn how the piano keyboard works, how notes are written on a musical staff and explore music composition by loading and saving your work. || - || -
+
| /experience/watercycle || Learn about the water cycle. Tux has come back from a long fishing party on his boat. Bring the water system back up so he can take a shower. || DONE || Sagar Chand Agarwal
 
|-
 
|-
| /discovery/sound_group/play_piano || Play Piano!. Learn to play melodies on the piano keyboard! || - || -
+
| /fun/billard || The football game. Kick the ball into the goal. Renamed as football. || DONE || Bharath M S
|-
 
| /discovery/sound_group/play_rhythm || Play Rhythm. Learn to listen to, read, and play musical rhythms. || - || -
 
|-
 
| /experience/canal_lock || Operate a canal lock. Tux is in trouble, and needs to take his boat through a lock. Help Tux and find out how a canal lock works. || - || -
 
|-
 
| /experience/electric || Electricity. Create and simulate an electric schema || - || -
 
|-
 
| /experience/hydroelectric || Learn about an electrical system based on renewable energy. Tux has come back from a long fishing party on his boat. Bring the electrical system back up so he can have light in his home. || - || -
 
|-
 
| /experience/intro_gravity || Intro gravity. Introduction to the concept of gravity || - || -
 
|-
 
| /experience/land_safe || Land Safe. Understanding acceleration due to gravity. || - || -
 
|-
 
| /experience/paratrooper || Parachutist. Help Tux the parachutist land safely || - || -
 
|-
 
| /experience/place_your_satellite || Place your satellite. Understanding effect of mass and distance on orbital velocity. || - || -
 
|-
 
| /experience/searace || Sea race (2 Players). Direct your boat accurately to win the race. || - || -
 
|-
 
| /experience/searace1player || Sea race (Single Player). Give good instructions to your ship in order to be first in the race. || - || -
 
|-
 
| /experience/submarine || Pilot a submarine. Pilot a submarine using air tanks and dive rudders || - || -
 
|-
 
| /experience/watercycle || Learn about the water cycle. Tux has come back from a long fishing party on his boat. Bring the water system back up so he can take a shower. || - || -
 
|-
 
| /fun/anim || Create a drawing or an animation. Free drawing and animation tool. || - || -
 
|-
 
| /fun/billard || The football game. Kick the ball into the goal || Reserved || Bharath M S
 
|-
 
| /fun/chat || Chat and draw with your friends. This chat activity only works on the local network || Reserved || Yannis Tsopokis
 
 
|-
 
|-
 
| /fun/hexagon || hexagon. Find the strawberry by clicking on the blue fields || DONE || Bruno
 
| /fun/hexagon || hexagon. Find the strawberry by clicking on the blue fields || DONE || Bruno
 
|-
 
|-
| /fun/tuxpaint || Tuxpaint. Launch Tuxpaint || Reserved || Shashank
+
| /fun/wordprocessor || Your word processor. A simple word processor to enter and save any text || DONE || Bruno
|-
 
| /fun/wordprocessor || Your word processor. A simple word processor to enter and save any text || - || -
 
|-
 
| /login/login || GCompris login screen. Select or enter your name to log in to GCompris || - || -
 
 
|-
 
|-
 
| /math/algebramenu/algebra_group/algebra_by || Practice the multiplication operation. Answer some algebra questions || DONE || Aruna S
 
| /math/algebramenu/algebra_group/algebra_by || Practice the multiplication operation. Answer some algebra questions || DONE || Aruna S
Line 176: Line 110:
 
| /math/algebramenu/algebra_group/algebra_plus || Practice the addition operation. Answer some algebra questions || DONE || Aruna S
 
| /math/algebramenu/algebra_group/algebra_plus || Practice the addition operation. Answer some algebra questions || DONE || Aruna S
 
|-
 
|-
| /math/algebramenu/algebra_guesscount || Find the series of correct operations that matches the given answer. Work out the right combination of numbers and operations to match the given value || Reserved || Aruna S
+
| /math/algebramenu/gnumchmenu/gnumch-equality || Equality Number Munchers. Guide the Number Muncher to the expressions that equal the number at the top of the screen. || DONE || Manuel Tondeur
 
|-
 
|-
| /math/algebramenu/gnumchmenu/gnumch-equality || Equality Number Munchers. Guide the Number Muncher to the expressions that equal the number at the top of the screen. || Reserved || Manuel Tondeur
+
| /math/algebramenu/gnumchmenu/gnumch-factors || Factor Number Munchers. Guide the Number Muncher to all the factors of the number at the top of the screen. || DONE || Manuel Tondeur
 
|-
 
|-
| /math/algebramenu/gnumchmenu/gnumch-factors || Factor Number Munchers. Guide the Number Muncher to all the factors of the number at the top of the screen. || Reserved || Manuel Tondeur
+
| /math/algebramenu/gnumchmenu/gnumch-inequality || Inequality Number Munchers. Guide the Number Muncher to the all the expressions that do not equal the number at the top of the screen. || DONE || Manuel Tondeur
 
|-
 
|-
| /math/algebramenu/gnumchmenu/gnumch-inequality || Inequality Number Munchers. Guide the Number Muncher to the all the expressions that do not equal the number at the top of the screen. || Reserved || Manuel Tondeur
+
| /math/algebramenu/gnumchmenu/gnumch-multiples || Multiple Number Munchers. Guide the Number Muncher to all the multiples of the number at the top of the screen. || DONE || Manuel Tondeur
 
|-
 
|-
| /math/algebramenu/gnumchmenu/gnumch-multiples || Multiple Number Munchers. Guide the Number Muncher to all the multiples of the number at the top of the screen. || Reserved || Manuel Tondeur
+
| /math/algebramenu/gnumchmenu/gnumch-primes || Prime Number Munchers. Guide the Number Muncher to all the prime numbers. || DONE || Manuel Tondeur
|-
 
| /math/algebramenu/gnumchmenu/gnumch-primes || Prime Number Munchers. Guide the Number Muncher to all the prime numbers. || Reserved || Manuel Tondeur
 
 
|-
 
|-
 
| /math/algebramenu/memory_op_group/memory_add || Addition memory game. Turn the cards over to find two numbers which add up the same, until all the cards are gone. || DONE || JB BUTET
 
| /math/algebramenu/memory_op_group/memory_add || Addition memory game. Turn the cards over to find two numbers which add up the same, until all the cards are gone. || DONE || JB BUTET
Line 202: Line 134:
 
| /math/algebramenu/memory_op_group/memory_mult_div || Multiplication and division memory game. Turn the cards over to find a matching operation, until all the cards are gone. || DONE || JB BUTET
 
| /math/algebramenu/memory_op_group/memory_mult_div || Multiplication and division memory game. Turn the cards over to find a matching operation, until all the cards are gone. || DONE || JB BUTET
 
|-
 
|-
| /math/algebramenu/memory_op_group_tux/memory_add_minus_mult_div_tux || All operations memory game against Tux. Turn the cards over to find a matching operation, until all the cards are gone. || Reserved || JB BUTET
+
| /math/algebramenu/memory_op_group_tux/memory_add_minus_mult_div_tux || All operations memory game against Tux. Turn the cards over to find a matching operation, until all the cards are gone. || DONE || JB BUTET
 
|-
 
|-
| /math/algebramenu/memory_op_group_tux/memory_add_minus_tux || Addition and subtraction memory game against Tux. Turn the cards over to find two numbers which add or subtract the same, until all the cards are gone. || Reserved || JB BUTET
+
| /math/algebramenu/memory_op_group_tux/memory_add_minus_tux || Addition and subtraction memory game against Tux. Turn the cards over to find two numbers which add or subtract the same, until all the cards are gone. || DONE || JB BUTET
 
|-
 
|-
| /math/algebramenu/memory_op_group_tux/memory_add_tux || Addition memory game against Tux. Turn the cards over to find two numbers which add up the same, until all the cards are gone. || Reserved || JB BUTET
+
| /math/algebramenu/memory_op_group_tux/memory_add_tux || Addition memory game against Tux. Turn the cards over to find two numbers which add up the same, until all the cards are gone. || DONE || JB BUTET
 
|-
 
|-
| /math/algebramenu/memory_op_group_tux/memory_div_tux || Division memory game against Tux. Turn the cards over to find a matching operation, until all the cards are gone. || Reserved || JB BUTET
+
| /math/algebramenu/memory_op_group_tux/memory_div_tux || Division memory game against Tux. Turn the cards over to find a matching operation, until all the cards are gone. || DONE || JB BUTET
 
|-
 
|-
| /math/algebramenu/memory_op_group_tux/memory_minus_tux || Subtraction memory game against Tux. Turn the cards over to find two numbers which subtract the same, until all the cards are gone. || Reserved || JB BUTET
+
| /math/algebramenu/memory_op_group_tux/memory_minus_tux || Subtraction memory game against Tux. Turn the cards over to find two numbers which subtract the same, until all the cards are gone. || DONE || JB BUTET
 
|-
 
|-
| /math/algebramenu/memory_op_group_tux/memory_mult_div_tux || Multiplication and division memory game against Tux. Turn the cards over to find a matching operation, until all the cards are gone. || Reserved || JB BUTET
+
| /math/algebramenu/memory_op_group_tux/memory_mult_div_tux || Multiplication and division memory game against Tux. Turn the cards over to find a matching operation, until all the cards are gone. || DONE || JB BUTET
 
|-
 
|-
| /math/algebramenu/memory_op_group_tux/memory_mult_tux || Multiplication memory game against Tux. Turn the cards over to find a matching operation, until all the cards are gone. || Reserved || JB BUTET
+
| /math/algebramenu/memory_op_group_tux/memory_mult_tux || Multiplication memory game against Tux. Turn the cards over to find a matching operation, until all the cards are gone. || DONE || JB BUTET
 
|-
 
|-
| /math/algebramenu/scalesboard || Balance the scales properly. Drag and Drop weights to balance the scales || - || -
+
| /math/algebramenu/scalesboard || Balance the scales properly. Drag and Drop weights to balance the scales || DONE || Bruno
 
|-
 
|-
| /math/algebramenu/scalesboard_weight || Balance the scales properly. Drag and Drop masses to balance the scales and calculate the weight || - || -
+
| /math/algebramenu/scalesboard_weight || Balance the scales properly. Drag and Drop masses to balance the scales and calculate the weight || DONE || Bruno
 
|-
 
|-
| /math/algebramenu/target || Practice addition with a target game. Hit the target and count your points || - || -
+
| /math/algebramenu/target || Practice addition with a target game. Hit the target and count your points || DONE || Bruno Coudoin
 
|-
 
|-
| /math/geometry/draw || A simple vector-drawing tool. A creative board where you can draw freely || - || -
+
| /math/geometry/redraw || Redraw the given item. Copy a drawing from the box on the right into the box on the left. || DONE || Bruno
 
|-
 
|-
| /math/geometry/redraw || Redraw the given item. Copy a drawing from the box on the right into the box on the left. || - || -
+
| /math/geometry/redraw_symmetrical || Mirror the given item. Copy the mirror image of an object from the box on the right into the box on the left. || DONE || Bruno
 
|-
 
|-
| /math/geometry/redraw_symmetrical || Mirror the given item. Copy the mirror image of an object from the box on the right into the box on the left. || - || -
+
| /math/numeration/drawnumber || Draw Number. Draw the picture by following numbers || DONE || Allon
|-
 
| /math/numeration/drawnumber || Draw Number. Draw the picture by following numbers || - || -
 
 
|-
 
|-
 
| /math/numeration/enumerate || Count the items. Place the items in the best way to count them || DONE || Thibrom
 
| /math/numeration/enumerate || Count the items. Place the items in the best way to count them || DONE || Thibrom
 
|-
 
|-
| /math/numeration/guessnumber || Guess a number. Help Tux escape the cave. Tux hides a number for you to find. || Reserved || Thibrom
+
| /math/numeration/guessnumber || Guess a number. Help Tux escape the cave. Tux hides a number for you to find. || DONE || Thibrom
 
|-
 
|-
| /math/numeration/magic_hat_minus || The magician hat. Count how many items are under the magic hat after some have got away || Reserved || Thibrom
+
| /math/numeration/magic_hat_minus || The magician hat. Count how many items are under the magic hat after some have got away || DONE || Thibrom
 
|-
 
|-
| /math/numeration/magic_hat_plus || The magician hat. Count how many items are under the magic hat || Reserved || Thibrom
+
| /math/numeration/magic_hat_plus || The magician hat. Count how many items are under the magic hat || DONE || Thibrom
 
|-
 
|-
| /math/numeration/memory_enumerate || Enumeration memory game. Turn the cards over to match the number with the drawn picture. || Reserved || Thibrom
+
| /math/numeration/memory_enumerate || Enumeration memory game. Turn the cards over to match the number with the drawn picture. || DONE || Bruno Coudoin
 
|-
 
|-
 
| /math/numeration/money_group/money || Money. Practice money usage || DONE || Bruno
 
| /math/numeration/money_group/money || Money. Practice money usage || DONE || Bruno
Line 250: Line 180:
 
| /math/numeration/planegame || Numbers in Order. Move the helicopter to catch the clouds in the correct order || DONE || Johnny
 
| /math/numeration/planegame || Numbers in Order. Move the helicopter to catch the clouds in the correct order || DONE || Johnny
 
|-
 
|-
| /math/numeration/reversecount || Practice subtraction with a fun game. Tux is hungry. Help him find fish by counting to the correct ice spot. || Reserved || Allon
+
| /math/numeration/reversecount || Practice subtraction with a fun game. Tux is hungry. Help him find fish by counting to the correct ice spot. || DONE || Allon
 +
|-
 +
| /math/numeration/smallnumbers2 || Numbers with pairs of dice. Count the number of dots on dice before they reach the ground || DONE || Bruno Coudoin
 +
|-
 +
| /puzzle/fifteen || The fifteen game. Move each item to make an increasing series: from the smallest to the largest || DONE || Bruno
 +
|-
 +
| /puzzle/hanoi || Simplified Tower of Hanoi. Reproduce the given tower || DONE || Johnny
 
|-
 
|-
| /math/numeration/smallnumbers2 || Numbers with pairs of dice. Count the number of dots on dice before they reach the ground || - || -
+
| /puzzle/hanoi_real || The Tower of Hanoi. Reproduce the tower on the right side || DONE || Amit Tomar
 
|-
 
|-
| /puzzle/crane || Build the same model. Drive the crane and copy the model || Reserved || Aruna
+
| /puzzle/lightsoff || Lights Off. The aim is to switch off all the lights. || DONE || Stephane Mankowski
 
|-
 
|-
| /puzzle/fifteen || The fifteen game. Move each item to make an increasing series: from the smallest to the largest || - || -
+
| /puzzle/paintings || Assemble the puzzle. Drag and Drop the items to rebuild the original paintings || DONE || Pulkit
 
|-
 
|-
| /puzzle/hanoi || Simplified Tower of Hanoi. Reproduce the given tower || - || -
+
| /puzzle/sudoku || Sudoku, place unique symbols in a square.. Symbols must be unique in a row, in a column, and (if defined) each region. || DONE || Johnny
 
|-
 
|-
| /puzzle/hanoi_real || The Tower of Hanoi. Reproduce the tower on the right side || Reserved || Amit Tomar
+
| /puzzle/superbrain || Super Brain. Tux has hidden several items. Find them again in the correct order || DONE || Holger
 
|-
 
|-
| /puzzle/lightsoff || Lights Off. The aim is to switch off all the lights. || Reserved || Stephane Mankowski
+
| /puzzle/traffic || A sliding-block puzzle game. Remove the red car from the parking lot through the gate on the right || DONE || Holger
 
|-
 
|-
| /puzzle/paintings || Assemble the puzzle. Drag and Drop the items to rebuild the original paintings || - || -
+
| /reading/click_on_letter || Click on a lowercase letter. Listen to a letter and click on the right one || DONE || Holger
 
|-
 
|-
| /puzzle/photohunter || Photo hunter. Find the differences between two pictures || Reserved || Aruna
+
| /reading/click_on_letter_up || Click on an uppercase letter. Listen to a letter and click on the right one || DONE || Holger
 
|-
 
|-
| /puzzle/sudoku || Sudoku, place unique symbols in a square.. Symbols must be unique in a row, in a column, and (if defined) each region. || Reserved || Johnny
+
| /reading/imageid || Reading practice. Practice reading by finding the word matching an image || DONE || Holger Kaelberer
 
|-
 
|-
| /puzzle/superbrain || Super Brain. Tux has hidden several items. Find them again in the correct order || - || -
+
| /reading/memory_wordnumber || Wordnumber memory game. Turn the cards over to match the number with the word matching it. || DONE || Bruno Coudoin
 
|-
 
|-
| /puzzle/tangram || The tangram puzzle game. The objective is to form a given shape with seven pieces || - || -
+
| /reading/missing_letter || Missing Letter. Fill in the missing letter || DONE || Amit Tomar
 
|-
 
|-
| /puzzle/traffic || A sliding-block puzzle game. Remove the red car from the parking lot through the gate on the right || - || -
+
| /strategy/connect4 || Connect 4. Arrange four coins in a row || DONE || Bharath M S
 
|-
 
|-
| /reading/click_on_letter || Click on a lowercase letter. Listen to a letter and click on the right one || DONE || Holger
+
| /strategy/connect4-2players || Connect 4 (2 Players). Arrange four coins in a row || DONE || Bharath M S
 
|-
 
|-
| /reading/click_on_letter_up || Click on an uppercase letter. Listen to a letter and click on the right one || DONE || Holger
+
| /strategy/chess/chess_computer || Learning chess. Play chess against the computer in a learning mode || DONE || Bruno
 
|-
 
|-
| /reading/hangman || The classic hangman game. A word is hidden, you must discover it letter by letter || Reserved || Janko S.
+
| /strategy/chess/chess_2players || Play chess agains your friend (NEW in Qt version). || DONE || Bruno
 
|-
 
|-
| /reading/imageid || Reading practice. Practice reading by finding the word matching an image || RESERVED || Holger Kaelberer
+
| /strategy/chess/chess_partyend || Learning chess. Play the end of the chess game against the computer || DONE || Bruno
 
|-
 
|-
| /reading/imagename || Image Name. Drag and Drop each item above its name || - || -
+
| /strategy/tictactoe || Tic-tac-toe game for one and two players. || DONE || Pulkit
 
|-
 
|-
| /reading/lang/lang-nature || Enrich your vocabulary. List of words in the 'nature' category. || - || -
+
| /discovery/miscelaneous/babymatch || Matching Items. Drag and Drop the items to make them match || DONE || Pulkit
 
|-
 
|-
| /reading/lang/lang-object || Enrich your vocabulary. List of words in the 'object' category. || - || -
+
| /discovery/miscelaneous/babyshapes || Complete the puzzle. Drag and Drop the shapes on their respective targets || DONE || Pulkit
 
|-
 
|-
| /reading/lang/lang-other || Enrich your vocabulary. List of words in the 'other' category. || - || -
+
| /discovery/miscelaneous/chronos || Chronos. Drag and Drop the items to organize the story || DONE || Pulkit
 
|-
 
|-
| /reading/lang/lang-people || Enrich your vocabulary. List of words in the 'people' category. || - || -
+
| /discovery/miscelaneous/details || Find the details. Drag and Drop the shapes on their respective targets || DONE || Pulkit
 
|-
 
|-
| /reading/memory_wordnumber || Wordnumber memory game. Turn the cards over to match the number with the word matching it. || Reserved || Bharath M S
+
| /discovery/miscelaneous/geo_country || Locate the region. Drag and Drop the regions to redraw the whole country || DONE || Pulkit
 
|-
 
|-
| /reading/missing_letter || Missing Letter. Fill in the missing letter || DONE || Amit Tomar
+
| /discovery/miscelaneous/geography || Locate the countries. Drag and Drop the items to redraw the whole map || DONE || Pulkit
 
|-
 
|-
| /reading/readingh || Horizontal reading practice. Read a list of words and work out if a given word is in it || RESERVED || Holger Kaelberer
+
|/discovery/sound_group/melody || Melody. Repeat a melody || DONE || Bruno Coudoin
 
|-
 
|-
| /reading/readingv || Vertical-reading practice. Read a vertical list of words and work out if a given word is in it || RESERVED || Holger Kaelberer
+
|/reading/hangman || The classic hangman game. A word is hidden, you must discover it letter by letter || Done || Rajdeep Kaur
 
|-
 
|-
| /strategy/awele || Oware. Play the Oware strategy game against Tux || - || -
+
| /reading/imagename || Image Name. Drag and Drop each item above its name || DONE || Pulkit
 
|-
 
|-
| /strategy/bargame || bar game. Don't use the last ball || - || -
+
| /reading/lang/lang-nature || Enrich your vocabulary. List of words in the 'nature' category (now in a single lang activity). || DONE || siddhesh suthar
 
|-
 
|-
| /strategy/chess/chess_computer || Learning chess. Play chess against the computer in a learning mode || - || -
+
| /reading/lang/lang-object || Enrich your vocabulary. List of words in the 'object' category (now in a single lang activity). || DONE || siddhesh suthar
 
|-
 
|-
| /strategy/chess/chess_movelearn || Learning chess. Chess training. Catch the computer's pawns. || - || -
+
| /reading/lang/lang-other || Enrich your vocabulary. List of words in the 'other' category (now in a single lang activity). || DONE || siddhesh suthar
 
|-
 
|-
| /strategy/chess/chess_partyend || Learning chess. Play the end of the chess game against the computer || - || -
+
| /reading/lang/lang-people || Enrich your vocabulary. List of words in the 'people' category (now in a single lang activity). || DONE || siddhesh suthar
 
|-
 
|-
| /strategy/connect4 || Connect 4. Arrange four coins in a row || Reserved || Bharath M S
+
| /reading/readingh || Horizontal reading practice. Read a list of words and work out if a given word is in it || DONE || Johnny
 
|-
 
|-
| /strategy/connect4-2players || Connect 4 (2 Players). Arrange four coins in a row || Reserved || Bharath M S
+
| /reading/readingv || Vertical-reading practice. Read a vertical list of words and work out if a given word is in it || DONE || Johnny
 
|-
 
|-
 
|}
 
|}

Latest revision as of 02:32, 7 February 2016

Porting guidelines

First you should consider the Gtk+ activity as an example, not as a something we want to clone exactly. You are encouraged to improve the original version, either from a user experience stand point and on the educational value.

Think about adding animations where necessary. It was hard to do in Gtk+ and its very easy in QML.

One important part of the work is to make the activity resolution independent (including support for vertical and horizontal layout).

Images

The preferred image format is svg. A valuable resource for images is openclipart.org. To edit svg image you can use the excellent vector graphic editor Inkscape. In the GCompris Gtk+ version many images are already in svg but not all. I created an archive of all the svg images I have, maybe the one you miss is in it.

We moved the tracking of our tasks to KDE's Phabricator.

Bug Tracking

See bugs on KDE's Phabricator


For the sake of memory, what we have done

Name Description Status Developer
/computer/keyboard/ballcatch Make the ball go to Tux. Press the two shift keys at the same time, to make the ball go in a straight line. DONE Johnny
/computer/keyboard/gletters Simple Letters. Type the falling letters before they reach the ground DONE Holger Kaelberer
/computer/keyboard/smallnumbers Numbers With Dice. Count the number of dots on dice before they reach the ground DONE Bruno Coudoin
/computer/keyboard/wordsgame Falling Words. Type the falling words before they reach the ground DONE Holger Kaelberer
/computer/mouse/clickanddraw Click and draw. Draw the picture by clicking on the blue points. DONE Allon
/computer/mouse/clickgame Click On Me. Left-Click with the mouse on all the swimming fish before they leave the fishtank DONE Bruno
/computer/mouse/erase Move the mouse. Move the mouse to erase the area and discover the background DONE Bruno
/computer/mouse/erase_2clic Double click the mouse. Double click the mouse to erase the area and discover the background DONE Bruno
/computer/mouse/erase_clic Click the mouse. Click the mouse to erase the area and discover the background DONE Bruno
/experience/intro_gravity Intro gravity. Introduction to the concept of gravity DONE Siddhism
/computer/mouse/followline Control the hose-pipe. Tux needs to water the flowers, but the hose is blocked. DONE Bruno
/computer/mouse/mining Mining for gold. Use the mousewheel to approach the rockwall an look for gold nuggets. DONE Bruno
/computer/mouse/penalty Penalty kick. Double click the mouse on the ball to score a goal. DONE Stephane Mankowski
/discovery/braille/braille_alphabets Discover the Braille system. Learn and memorize the Braille system. DONE Arkit Vora
/discovery/braille/braille_fun Braille Fun. Braille the falling letters DONE Arkit Vora
/discovery/braille/louis_braille The History of Louis Braille. Review the major dates of the inventor of the Braille system. DONE Arkit Vora
/discovery/colors_group/advanced_colors Advanced colors. Click on the correct color DONE Bruno
/discovery/colors_group/color_mix Mixing color of paint. To understand color mixing. DONE Stephane Mankowski
/discovery/colors_group/color_mix_light Mixing colors of light. Understanding mixing of colors of light. DONE Stephane Mankowski
/discovery/colors_group/colors Colors. Click on the right color DONE Bruno
/discovery/colors_group/mosaic Rebuild the mosaic. Rebuild the mosaic DONE Bruno
/discovery/miscelaneous/explore_world_animals Explore World Animals. Learn about world animals, interesting facts and their location on a map. DONE Djalil MESLI
/discovery/sound_group/explore_farm_animals Explore Farm Animals. Learn about farm animals, what sounds they make, and interesting facts. DONE Djalil MESLI
/discovery/sound_group/explore_world_music Explore World Music. Learn about the music of the world. DONE Djalil MESLI
/discovery/mazeMenu/maze Maze. Find your way out of the maze DONE Stephane Mankowski
/discovery/mazeMenu/maze2DRelative Maze. Find your way out of the maze (Move is relative) DONE Stephane Mankowski
/discovery/mazeMenu/mazeInvisible Maze. Find your way out of the invisible maze DONE Stephane Mankowski
/discovery/memory_group/memory Memory Game with images. Flip the cards to find the matching pairs DONE JB BUTET
/discovery/memory_group/memory_sound Audio memory game. Click on Tux the violinist and listen to find the matching sounds DONE JB BUTET
/discovery/memory_group/memory_sound_tux Audio memory game against Tux. Play the audio memory game against Tux DONE JB BUTET
/discovery/memory_group/memory_tux Memory Game with images, against Tux. Have a memory competition with Tux. DONE JB BUTET
/discovery/miscelaneous/algorithm algorithm. Complete a list of symbols DONE Bharath M S
/discovery/miscelaneous/clockgame Learning Clock. Learn how to tell the time DONE Stephane Mankowski
/discovery/miscelaneous/leftright Find your left and right hands. Determine if a hand is a right or a left hand DONE Bruno
/discovery/sound_group/instruments Music instruments. Click on the correct musical instruments DONE Bruno
/experience/canal_lock Operate a canal lock. Tux is in trouble, and needs to take his boat through a lock. Help Tux and find out how a canal lock works. DONE Bruno
/experience/hydroelectric Learn about an electrical system based on renewable energy. Tux has come back from a long fishing party on his boat. Bring the electrical system back up so he can have light in his home. DONE Sagar Chand Agarwal
/experience/watercycle Learn about the water cycle. Tux has come back from a long fishing party on his boat. Bring the water system back up so he can take a shower. DONE Sagar Chand Agarwal
/fun/billard The football game. Kick the ball into the goal. Renamed as football. DONE Bharath M S
/fun/hexagon hexagon. Find the strawberry by clicking on the blue fields DONE Bruno
/fun/wordprocessor Your word processor. A simple word processor to enter and save any text DONE Bruno
/math/algebramenu/algebra_group/algebra_by Practice the multiplication operation. Answer some algebra questions DONE Aruna S
/math/algebramenu/algebra_group/algebra_minus Practice the subtraction operation. Answer some algebra questions DONE Aruna S
/math/algebramenu/algebra_group/algebra_plus Practice the addition operation. Answer some algebra questions DONE Aruna S
/math/algebramenu/gnumchmenu/gnumch-equality Equality Number Munchers. Guide the Number Muncher to the expressions that equal the number at the top of the screen. DONE Manuel Tondeur
/math/algebramenu/gnumchmenu/gnumch-factors Factor Number Munchers. Guide the Number Muncher to all the factors of the number at the top of the screen. DONE Manuel Tondeur
/math/algebramenu/gnumchmenu/gnumch-inequality Inequality Number Munchers. Guide the Number Muncher to the all the expressions that do not equal the number at the top of the screen. DONE Manuel Tondeur
/math/algebramenu/gnumchmenu/gnumch-multiples Multiple Number Munchers. Guide the Number Muncher to all the multiples of the number at the top of the screen. DONE Manuel Tondeur
/math/algebramenu/gnumchmenu/gnumch-primes Prime Number Munchers. Guide the Number Muncher to all the prime numbers. DONE Manuel Tondeur
/math/algebramenu/memory_op_group/memory_add Addition memory game. Turn the cards over to find two numbers which add up the same, until all the cards are gone. DONE JB BUTET
/math/algebramenu/memory_op_group/memory_add_minus Addition and subtraction memory game. Turn the cards over to find two numbers which add or subtract the same, until all the cards are gone. DONE JB BUTET
/math/algebramenu/memory_op_group/memory_add_minus_mult_div All operations memory game. Turn the cards over to find a matching operation, until all the cards are gone. DONE JB BUTET
/math/algebramenu/memory_op_group/memory_div Division memory game. Turn the cards over to find a matching operation, until all the cards are gone. DONE JB BUTET
/math/algebramenu/memory_op_group/memory_minus Subtraction memory game. Turn the cards over to find two numbers which subtract the same, until all the cards are gone. DONE JB BUTET
/math/algebramenu/memory_op_group/memory_mult Multiplication memory game. Turn the cards over to find two numbers which multiply the same, until all the cards are gone. DONE JB BUTET
/math/algebramenu/memory_op_group/memory_mult_div Multiplication and division memory game. Turn the cards over to find a matching operation, until all the cards are gone. DONE JB BUTET
/math/algebramenu/memory_op_group_tux/memory_add_minus_mult_div_tux All operations memory game against Tux. Turn the cards over to find a matching operation, until all the cards are gone. DONE JB BUTET
/math/algebramenu/memory_op_group_tux/memory_add_minus_tux Addition and subtraction memory game against Tux. Turn the cards over to find two numbers which add or subtract the same, until all the cards are gone. DONE JB BUTET
/math/algebramenu/memory_op_group_tux/memory_add_tux Addition memory game against Tux. Turn the cards over to find two numbers which add up the same, until all the cards are gone. DONE JB BUTET
/math/algebramenu/memory_op_group_tux/memory_div_tux Division memory game against Tux. Turn the cards over to find a matching operation, until all the cards are gone. DONE JB BUTET
/math/algebramenu/memory_op_group_tux/memory_minus_tux Subtraction memory game against Tux. Turn the cards over to find two numbers which subtract the same, until all the cards are gone. DONE JB BUTET
/math/algebramenu/memory_op_group_tux/memory_mult_div_tux Multiplication and division memory game against Tux. Turn the cards over to find a matching operation, until all the cards are gone. DONE JB BUTET
/math/algebramenu/memory_op_group_tux/memory_mult_tux Multiplication memory game against Tux. Turn the cards over to find a matching operation, until all the cards are gone. DONE JB BUTET
/math/algebramenu/scalesboard Balance the scales properly. Drag and Drop weights to balance the scales DONE Bruno
/math/algebramenu/scalesboard_weight Balance the scales properly. Drag and Drop masses to balance the scales and calculate the weight DONE Bruno
/math/algebramenu/target Practice addition with a target game. Hit the target and count your points DONE Bruno Coudoin
/math/geometry/redraw Redraw the given item. Copy a drawing from the box on the right into the box on the left. DONE Bruno
/math/geometry/redraw_symmetrical Mirror the given item. Copy the mirror image of an object from the box on the right into the box on the left. DONE Bruno
/math/numeration/drawnumber Draw Number. Draw the picture by following numbers DONE Allon
/math/numeration/enumerate Count the items. Place the items in the best way to count them DONE Thibrom
/math/numeration/guessnumber Guess a number. Help Tux escape the cave. Tux hides a number for you to find. DONE Thibrom
/math/numeration/magic_hat_minus The magician hat. Count how many items are under the magic hat after some have got away DONE Thibrom
/math/numeration/magic_hat_plus The magician hat. Count how many items are under the magic hat DONE Thibrom
/math/numeration/memory_enumerate Enumeration memory game. Turn the cards over to match the number with the drawn picture. DONE Bruno Coudoin
/math/numeration/money_group/money Money. Practice money usage DONE Bruno
/math/numeration/money_group/money_back Give tux his change. Practice money usage by giving Tux his change DONE Bruno
/math/numeration/money_group/money_back_cents Give tux his change, including cents. Practice money usage by giving Tux his change DONE Bruno
/math/numeration/money_group/money_cents Money. Practice money usage including cents DONE Bruno
/math/numeration/planegame Numbers in Order. Move the helicopter to catch the clouds in the correct order DONE Johnny
/math/numeration/reversecount Practice subtraction with a fun game. Tux is hungry. Help him find fish by counting to the correct ice spot. DONE Allon
/math/numeration/smallnumbers2 Numbers with pairs of dice. Count the number of dots on dice before they reach the ground DONE Bruno Coudoin
/puzzle/fifteen The fifteen game. Move each item to make an increasing series: from the smallest to the largest DONE Bruno
/puzzle/hanoi Simplified Tower of Hanoi. Reproduce the given tower DONE Johnny
/puzzle/hanoi_real The Tower of Hanoi. Reproduce the tower on the right side DONE Amit Tomar
/puzzle/lightsoff Lights Off. The aim is to switch off all the lights. DONE Stephane Mankowski
/puzzle/paintings Assemble the puzzle. Drag and Drop the items to rebuild the original paintings DONE Pulkit
/puzzle/sudoku Sudoku, place unique symbols in a square.. Symbols must be unique in a row, in a column, and (if defined) each region. DONE Johnny
/puzzle/superbrain Super Brain. Tux has hidden several items. Find them again in the correct order DONE Holger
/puzzle/traffic A sliding-block puzzle game. Remove the red car from the parking lot through the gate on the right DONE Holger
/reading/click_on_letter Click on a lowercase letter. Listen to a letter and click on the right one DONE Holger
/reading/click_on_letter_up Click on an uppercase letter. Listen to a letter and click on the right one DONE Holger
/reading/imageid Reading practice. Practice reading by finding the word matching an image DONE Holger Kaelberer
/reading/memory_wordnumber Wordnumber memory game. Turn the cards over to match the number with the word matching it. DONE Bruno Coudoin
/reading/missing_letter Missing Letter. Fill in the missing letter DONE Amit Tomar
/strategy/connect4 Connect 4. Arrange four coins in a row DONE Bharath M S
/strategy/connect4-2players Connect 4 (2 Players). Arrange four coins in a row DONE Bharath M S
/strategy/chess/chess_computer Learning chess. Play chess against the computer in a learning mode DONE Bruno
/strategy/chess/chess_2players Play chess agains your friend (NEW in Qt version). DONE Bruno
/strategy/chess/chess_partyend Learning chess. Play the end of the chess game against the computer DONE Bruno
/strategy/tictactoe Tic-tac-toe game for one and two players. DONE Pulkit
/discovery/miscelaneous/babymatch Matching Items. Drag and Drop the items to make them match DONE Pulkit
/discovery/miscelaneous/babyshapes Complete the puzzle. Drag and Drop the shapes on their respective targets DONE Pulkit
/discovery/miscelaneous/chronos Chronos. Drag and Drop the items to organize the story DONE Pulkit
/discovery/miscelaneous/details Find the details. Drag and Drop the shapes on their respective targets DONE Pulkit
/discovery/miscelaneous/geo_country Locate the region. Drag and Drop the regions to redraw the whole country DONE Pulkit
/discovery/miscelaneous/geography Locate the countries. Drag and Drop the items to redraw the whole map DONE Pulkit
/discovery/sound_group/melody Melody. Repeat a melody DONE Bruno Coudoin
/reading/hangman The classic hangman game. A word is hidden, you must discover it letter by letter Done Rajdeep Kaur
/reading/imagename Image Name. Drag and Drop each item above its name DONE Pulkit
/reading/lang/lang-nature Enrich your vocabulary. List of words in the 'nature' category (now in a single lang activity). DONE siddhesh suthar
/reading/lang/lang-object Enrich your vocabulary. List of words in the 'object' category (now in a single lang activity). DONE siddhesh suthar
/reading/lang/lang-other Enrich your vocabulary. List of words in the 'other' category (now in a single lang activity). DONE siddhesh suthar
/reading/lang/lang-people Enrich your vocabulary. List of words in the 'people' category (now in a single lang activity). DONE siddhesh suthar
/reading/readingh Horizontal reading practice. Read a list of words and work out if a given word is in it DONE Johnny
/reading/readingv Vertical-reading practice. Read a vertical list of words and work out if a given word is in it DONE Johnny