|
|
(18 intermediate revisions by 3 users not shown) |
Line 1: |
Line 1: |
− | GCompris on OSX. | + | We provide a bundle for GCompris on MacOSX. To compile it we followed the instructions [http://www.gtk.org/download/macos.php here]. |
| | | |
− | [[Image:Gcompris osx_s.png]] | + | [[Category:English]] |
− | | |
− | == Compilation modification ==
| |
− | * add '''#define NO_IMPORT_PYGOBJECT 1''' before ''#include <pygobject.h>''
| |
− | * Needs change on SDL/SDL_mixer détection. My opinion is to use OSX frameworks. SDL_mixer framework looks broken for now: missing SDL/ in headers #include (use of SDL framework.. )
| |
− | * suppress $LIBICONV in gcompris LDADD (multiply defined _locale_charset).
| |
− | | |
− | == Native Gtk ==
| |
− | * Works, but with bugs. Some small images abd some colors looks bad. The color selector is broken.
| |
− | * Cairo/GTK are not frameworks. GTK is not relocatable (relocatable only on windows).
| |
− | * Wait a better version.
| |
− | * [http://mail.gnome.org/archives/gtk-devel-list/2007-February/msg00081.html OSX support status on gtk-devel].
| |
− | * [[Gtk_OSX_Imendio More detailled notes on using imendio script]]
| |
− | | |
− | == X11/GTK ==
| |
− | * Check [http://inkscape.org/ inkscape] and [http://gimp-app.sourceforge.net/ Gimp.app] way.
| |
− | * Gimp.app links to a [http://www.sveinbjorn.org/platypus Platypus] script (ScriptExec). inkscape seems use the same solution.
| |
− | * Inkscape launch [http://inkscape.svn.sourceforge.net/viewvc/inkscape/inkscape/trunk/packaging/macosx/Resources/script?view=log a shell script] set lot of environnement variables to locate correctly libs.
| |
− | | |
− | == script launcher ([http://www.sveinbjorn.org/platypus Platypus])/ScriptExec ==
| |
− | * Platypus create an exec application (a running .app bundle in fact) with a cocoa executable script launcher in Contents/MacOS and the script to run in Contents/Resources.
| |
− | * [http://gimp-app.sourceforge.net/gimp.app.howto.txt Gimp.app uses a modified version] (why?). Anyway this version does not compile with my xcode.
| |
− | * [http://inkscape.svn.sourceforge.net/viewvc/inkscape/inkscape/trunk/packaging/macosx/ScriptExec/ Inkscape seems have a already modified version with right extension] (xcodeproj). <strike>To be tested</strike> Direct compilation fails too. Needs to suppress libstdc++.a from External resources. Builds ok and works ok without it.
| |
− | * This Xcode compilation gives the bundle executable. ([http://gimp-app.sourceforge.net/gimp.app.howto.txt From here]: ''copy ScriptExec/build/ScriptExec.app/Contents/MacOS/ScriptExec to Gimp.app/Contents/MacOS/Gimp'' )
| |
− | * Need to set XCode to ''Deployment'' target, for the compilation to be complete.
| |
− | | |
− | == Notes on launch script ==
| |
− | * The PANGO_RC_FILES need no " around the filenmae. Looks as a modifiction with svn pango.
| |
− | * The actuyal Gimp.app script looks better: Uses /tmp instead of .gcompris-etc to put the modified files at launch.
| |